Another week down, and we’ve had another big event, several mini-events and more bloggers writing about what they’re accomplishing in games. It’s been a fun month but we are nearing the end. That means for the month-long competitions you only have a week left to make that final push. This upcoming weekend will be the final big group event. You only have a week to earn the rest of the potential achievements and at the end of the month I’ll be doing the big giveaway. So stay tuned for all of that!
This weekend we got together to play some Team Fortress 2. Being free to play, easy to understand/jump into, and goofy fun, it seemed like a good choice. One of the only things I failed to think of ahead of time was the fact that the participants were all over the world, and that meant ping could be a factor. In a game that didn’t require accuracy, this might not have been an issue, but it was in a game like this. Welshtroll, his wife, Roger from CMP, and Jeromai joined up for the session.
Starting out, Jeromai had some issues with ping, but eventually we got that all sorted out and it wasn’t much of an issue (at least it was tolerable). The only other issue is the fact that the game is a little dated, so there matchmaking system leaves much to be desired. We worked around it though, and I chose to set us up in Mann vs. Machine matches so that we could cooperatively shoot shit. It was also the easiest way to get us all on the same server. We did end up with some random players here and there until eventually Doone joined up with us and we had a full 6 man team.
Overall it was pretty fun, but I have to say that I’m just not really a fan of the game. The classes don’t speak to me. I enjoy the style and the goofy factor, but the gameplay is a little lacking. This is mainly because I’m more partial to newer shooters, but it is what it is. I had a good time regardless.
I really like this game. It’s such a simple concept, but the 6 man co-op takes the zombie killing fun to the next level (as opposed to say, CoD Zombies modes with 4-man teams). There are annoyances such as shitty voice overs that declare you are reloading every single time you do so, and the graphics are a bit dated (it did release in 2009 after all). I joked that the majority of our group would enjoy the game because the voice overs were complete with British accents and your in game currency is pounds rather than dollars. It’s apparent the game was developed in their country. This game also had a dated matchmaking system (that or I have been completely spoiled by matchmaking in Steam or on consoles) that took a minute to figure out, but soon enough we were in game. Doone dropped out of the group at this point, as did Welsh’s wife, so it was just me, Roger, Jeromai and Welsh going into it. We ended up with two random friends each round though, so it wasn’t an issue. We also sucked hard at the initial claustrophobic level that we started on, but things leveled out once we got onto the farm level.
We had plenty of room to move around, though we ended up finding a farm house and next thing I knew the group disappeared and come to find out everyone had died. I managed to survive the wave, and next thing you know we were all dying. It was rather difficult to stay together and kill everything that moved.
We tended to stay together while the other random people would wander off. We would usually end up together again once it was time to do the shopping in between waves, that is if we made it there in time.
At this point we were in a run down version of London, and I had dual “Love-Cannons” with which I smashed in many heads. Later in this match I would end up buying a pretty awesome sniper rifle.
We ended up actually completing this level including taking down the boss (who was a zombie with a chest-burster and a big ass gun). We lost all previous levels because we weren’t prepared, and I actually turned the difficulty down. But whatever, we finally got a victory screen:
All in all it’s a rather fun game. The sequel is currently in development, so I think I’m going to try and convince these folks to pick that up when it comes out so we can do this all over again with prettier graphics.
After last week’s PoE event, Doone was nice enough to gift participants with the screen-saver-ish “game” Mountain. It seems we have all been coaxed into naming our Mountains and Doone is planning something with them at the end of the month. Mine has been named “The Devil’s Teat” and so far has managed to gather a baseball, padlock, and a bunch of bananas. Aside from when I make it rain blood or destroy it altogether. It’s a weird concept but it can be enthralling at times.
We’ve also been running an on going score attack challenge in Pac-Man Championship Edition DX+, where I am currently leading with just over 3 million points on the Championship II (first course of the game) 10-minute run. Proof:
— Izlain O’Lantern (@mevsmyselfandi) October 20, 2014
I understand that some others have been getting involved, and you are welcome to post whatever scores you like, but this was the officially sanctioned one for the month. So beat my score, and rub it in! Also, this week’s flash game was Feed the King, and it appears that Murf has been the winner, as I can’t find any higher score than this one. J3w3l will be announcing the new game soon.
So congrats on that Murf. I couldn’t ever get past 40k. As far as achievement tracking goes, check the list and let me know if I missed anything, as usual.
Here’s what’s been going on in the Blogosphere for #Bragtoberfest:
Moderate Phil gives a rundown of this past weekend’s gaming event.
Rowan Blaze plays TSW and earns a bunch of skill points and a new set of gear.
In his weekly round-up, Mr Luvva Luvva talks about Bragtoberfest high scores.
Murf tells us a story about a server first in WoW.
Welshtroll’s recap of Saturday’s gaming event.
Finally, Doone talks about Mountain.
That’s all for this week. Catch you for the finale next week. Same bat time, same bat channel.
#Bragtoberfest #roundup #community