Shadow Warrior: Prologue/Chapter 1

Having never played the original Shadow Warrior, 3D Realm’s other 90’s first person shooter, this remake is a real treat. If someone said to me that the original was a fantastic game, I’d be forced to take their word for it, because going back to an FPS game from ’97 just isn’t going to happen. Between my recent experience playing the first Halo, and having also played the original Duke Nukem 3D in the past couple of months, it’s fair to say that sometimes it’s not fun to go back in time. The mechanics of shooters have come so far, and though I loved the spirit of those older games, I prefer the way modern shooters play. With that said, this modernized remake of Shadow Warrior doesn’t suffer from shitty controls or shitty graphics, and it has an interesting storyline along with some great humor, right out of the gate.


Right inside the gate rather. As the game opens, you’re driving to a business deal, as an employee of Zilla, trying to buy a sword for two million dollars. You are Lo Wang, and you’re a bad ass.


Inside the main building of the rather large estate in what is presumably Japan, you are met with the mysterious holder of the sword, and his goons. Of course a fight breaks out, mostly because you refuse to leave without the sword, and it’s current owner isn’t willing to part with it.


I did manage to make short work of them though. The game is a little on the bloody side, but it reminds me of movies like Kill Bill where the gore is over the top to the point of being silly. Still, it is quite satisfying to slice bodies in half and to chop arms off. The physics engine seems on point. Also, if you’re wondering why my sword looks a bit funny, it’s because in the options there are a multitude of sword skins to choose from, and this was the pixellated Hotline Miami Katana. I swap it out for a traditional sword later.


Fighting through a bunch of goons, I finally catch up to the sword-holder, but also a demon who takes me down.


Waking up later, Wang is tied to a chair, and his captors are trying to negotiate with his boss, who really needs the sword. His urgency is clear, and suddenly the TV screen fades to grey noise and the sword-holder fears a similar trouble. The man in the hat injects you with something, and then you black out again.

2015-04-09_00009 2015-04-09_00010

Waking up later, it appears you are at the same estate, but you see some kind of demons slaughtering everything in site. Later, a weird ceramic doll looking creature appears, then leaves. Finally, you awake and it’s time to get out of this cage.


Nearby, a dead guard holding a pistol offer’s you his weapon. Love the Zelda reference.


Inside a nearby building, you come across the same demon’s that killed everyone else on the grounds. Time to try out this pistol.

2015-04-09_00013 2015-04-09_00015 2015-04-09_00016

Fighting further into the compound, you come across a burning building, with no way to get around it. Heading inside, the floor gives way, and as you are starting to fade, the same Demon who was with the sword-holder earlier appears to you again. This time he says he wants to help you, as his ethereal form prevents him from doing much in our world. He says he will amplify your Ki powers in exchange for you helping him to do presumably dastardly deeds.


Ki powers can be used to heal yourself, perform various attacks with your Katana, or be used for defense. We’re given the healing power to begin with, and it comes in handy.

2015-04-09_00018 2015-04-09_00019 2015-04-09_00020

Various cool looking screens from running around the level.


Eventually you earn Karma points as well, which give you different masteries, in this case I’m learning how to do a particular stab move that will destroy particular altars.

2015-04-09_00023 2015-04-09_00025

I found a couple of interesting easter eggs in the game, the first being 3 arcade machines within one of the buildings on the level, but I’m not sure of the correlation between them. You can see the connection in that they’re all games that feel on the same wavelength, yet I don’t believe they were all made by the same company. In the second, I randomly found a bathing anime girl behind a waterfall when I was looking for secrets. Not sure what that’s supposed to be there for exactly, but it’s been documented nonetheless.

2015-04-09_00030 2015-04-09_00031  2015-04-09_00033

In the same building as the arcade machines (or perhaps nearby) you’ll find some keys that are used on a locked gate leading into a vast bamboo forest. There are some secrets hidden within, and you’ll find a shrine that holds a Ki Point, which I then applied to the healing tree, allowing me to heal myself up to 60 HP. Ki is represented on your body with tattoos, which I also approve of.


Finding this shrine, and using the aforementioned katana mastery, another passage was opened and I was able to get back towards the beginning of the level.


Passing through the last building, I found this fortune cookie, which is not only humorous, but I assume is the collectible item set you’ll be looking for throughout the game for an achievement. I’ll have to double check that.

2015-04-09_00039 2015-04-09_00040

Getting back to the car, I quickly hop back in, eager to get out of here. As soon as you sit down, Hoji, your demon friend, returns. He gives you some shit, and then you hit the road.


The final screen for the level. I think I scored fairly high considering I didn’t know there was going to be a scoreboard at the end of the level. And there you have it, the beginning of a new play through. Stay tuned, there will be more to come.

#shadowwarrior #firstpersonshooter #reboot #playthrough

State of the Tweet


I’m starting a new feature/column (whatever you want to call it) here on the site, for weeks like this one, where I spent more time playing video games or doing real life stuff and didn’t post anything for a few days. I always have something to say, but sometimes it’s not enough to put into a post. I suppose if I made a post every time I had a small thought, I’d have more posts written, but it’s my preference to write a bit more each time I’m going to post something (or there needs to be some pretty pictures to break things up). Twitter is the king of short posts, limiting you to 140 characters, and so there are periods of time that I don’t post as much here on the site, but I’m still usually tweeting. As such, there are times when I’ll throw out tidbits about what I’m doing, share something entertaining, or just get into debates of opinion on various topics on Twitter, and the blog will stagnate. I’m sure you’ve seen posts in the past where I have embedded something that I previously posted on Twitter, and this post will be no different, though it will be focusing on that completely, as a round-up of sorts, as to what I’ve been doing instead of blogging. I guess this also gives me a space to vent smaller ideas without devoting a whole post to them. Let’s notate now that this feature won’t be a weekly event, it won’t have any set publish time. I’m reserving this column for weeks like this one only, so if you notice I haven’t done any posts for a while, rest assured there will be updates like this coming. So let’s get on with it, shall we?

I’ve been playing a shitload of Ultra Rapid Fire mode in League. It’s so much fun playing extremely broken champions. Anyone can feel like the hero of the game, and not any one champ is broken — they all are. I’ve played Hecarim mostly, and as you can see above, I’ve had some success. There’s a couple other games that went like that, but I have lost with him once, and lost many times with other champions. The tanky/bursty champions seem to work the best, but I’ve seen some carries wreck faces as well.

I’m not sure if I’ve mentioned Psychostick on this blog before, but they’re a “humorcore” band that I’ve enjoyed for a few years now. Humorcore would best be described as metal music laced with jokes and humorous lyrics. It had been a few years since their last album came out, and they recently had a crowdfunding campaign to create this album, which is actually not as good as some of their previous work. I was kind of disappointed with the album as a whole, however there are some gems on it, this song in particular.

I was on a metal kick that day, and ended up on MetalSucks (see link on sidebar) and went down the YouTube rabbit hole. I was never a huge fan of the show friends, but if you were alive in the 90’s you’d have to try pretty damn hard to avoid knowing the show, it’s theme song, or the names of most of the actors involved. Hearing this metal version of the theme song cracked me up.

I hadn’t mentioned it to this point, but you may have noticed the new button-link on my sidebar. I added it in last night, and now’s as good a time as any to let you know about that addition, and what it is. Scree, of The Cynic Dialogues, formed this guild called Obsidian in anticipation of the release of Crowfall. He wrote a whole series on his blog about it, and I have since joined up. To get some practice in and to coordinate our tactics, he’s decided that we should play some ESO PvP in the meantime. Luckily, I just started playing ESO. I did have to roll a new Nightblade in the process, but this time of a different faction. I’m also rolling with the bow this time around, but will add in some dual wielding after hitting level 15. More on this as it develops.

It’s almost May, and that means the NBI 2015 is going to be starting soon. I have already volunteered my services that I provided last year, and we’re hoping to have another great turn out this year. More on this will be talked about in the near future.

I bit the bullet on one of the recent Humble Bundles, and Outlast was one of the games included. I technically already owned it, but it was via Playstation Plus and I believe it was for PS4, so I haven’t ever actually played the game. I tried it out the other night and it really is fucking creepy. More jump scares in short periods of time than I’ve seen in a long time. Wish I would have played this sooner, it would have been included in my list of favorite horror games.

Also part of the bundle, the remake of Shadow Warrior was a game that flew under my radar completely. I was a fan of the original Duke Nukem games from way back in the 90’s, but that was about the only thing I ever played that 3D Realms made. I do remember seeing the original Shadow Warrior back in the late 90’s, but I never actually played it. Missed the news about the remake, but when I saw this I knew I had to have it. Such a good looking game, the mechanics, the story, the humor, it’s right up my alley. As I mentioned in the tweet, I’m going to write about my playthrough of the game, will probably be a multi-part series. Look for the first part of that shortly.

That’s it for this edition. Let me know what you think about this post idea, and if you’d like to see more like it in the future.

#stateofthetweet #gaming #roundup