DOOM Screenshot Dump

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I started off my long weekend by completing one of the games that I’ve been working on for a little while now. That’s the trouble will playing multiple games at once and growing your backlog during sales — sometimes it takes far too long to knock one game off of your list. However, in the past few months I’ve finished several games so I don’t feel too bad, the only trouble is that I could easily not buy anything else for the rest of the year and I might, barely, finish off my backlog. Even then, it’s not likely. It’s also ridiculously unlikely that I don’t buy another game for the rest of the year, especially when you consider No Man’s Sky, Civilization VI, and some other anticipated titles are coming soon. Still, when all is said and done, I can scratch this game off of my list, and can now move onto another game.

This DOOM felt better than any FPS I’ve played in a long time. It had all of that old school feel, but with modern graphics and mechanics. Gone is iron sight aiming, but back is puzzling level designs that make you think and remember where you need to go. Playing it on some of the harder difficulties also meant waves of huge baddies to kill, and nearly non-stop action. I loved it from start to finish, and if you have hesitated to this point because you were skeptical, stop. It’s a fantastic FPS, one of the best in years. It’s also on sale on Steam for another few hours, so do yourself a favor and pick it up! Without further comment, here are some screens I captured during my playthrough (there might be light spoilers here, but there isn’t a whole lot of story to ruin either):