Wolfenstein: The New Order — Complete

I’ve completed another game from the backlog, and this time it was Wolfenstein: The New Order. I picked it up after playing DOOM and deciding that another old school shooter reboot would probably be pretty fun. It turns out I rather enjoy blowing through these story-based FPS titles. Not that there was any question before, but I’m just reaffirming. There’s nothing like being able to complete a game in a few short sessions as well. But that comes down the the value proposition. In the case of Wolfenstein, it was well worth the sale price. I didn’t pay much, I enjoyed my time with the game, and now it’s been uninstalled from my system. Seems like an optimum gaming experience to me.

So what did I think of this title? It seems that I was mistaken when I thought that Id Software had developed this game, which was the primary reason I had bought it. DOOM was fantastic, and was developed by Id, and because they did create the original, it wasn’t a stretch to think that The New Order was their baby as well. Turns out that wasn’t the case, they were only published by the same publisher — Bethesda. To say that the games are dissimilar wouldn’t be the truth, but I think that Machine Games took things in directions that Id might not have. This isn’t to say that Wolfenstein is bad by any means, but it wasn’t quite what I was expecting. I thought it was going to be more of the return-to-roots run and gun action game that DOOM turned out to be, and though it has that element, there are more cinematics, more story bits and other elements that have been present in more modern day shooters. I suppose we can chalk that up to they having released two years apart, and game design choices changing dramatically in that time. Our clamoring for things from the past has dredged up some garbage (in the form of reboots, and that can be said for more than just video games), but has also brought about a reflection on what design choices were good way back when, and it turns out that some are still quite viable today. That old school feel that DOOM brought to the table was fantastic; in Wolfenstein there was a feeling of being caught between two worlds. Modern convenience, mechanics, and nuances seem more prevalent in Wolfenstein, whereas they felt completely stripped out of DOOM, and that is exactly why I enjoyed DOOM more than Wolfenstein.

Are you following? I may have lost some of you in this ramble. Basically, Wolfenstein on its own is a great game. I would recommend it to anyone who enjoys a story driven campaign focused first person shooter. I just wouldn’t recommend playing DOOM first. If you played The New Order back in 2014 when it released, you probably loved it more than I did, and I would probably feel the same but DOOM simply colored my lenses, and I cannot rate this game higher as a result. Overall it wasn’t too difficult, it had smooth mechanics, it had great set pieces, and it’s story was pretty well done despite getting pretty damn far fetched near the end. 7/10.

As tradition dictates, I will now spam a shitload of screenshots to commemorate the removal of another game from the backlog:

Couch Podtatoes Episode 96: A Cultural Shift


This week it’s just me at Tacktix, and we’re diving into a rather deep topic about the Cultural shifts of the world. This may end up turning into an ongoing series, as we felt that there was far too much to cover in just one episode, so this particular show talks about gaming going mainstream and being super popular. The gaming sphere has seen cultural changes, and it has become so mainstream to effect the culture of the world. Our global Internet culture is a huge phenomenon, and we want to cover multiple angles of this. For now, it’s all about gaming, but there will be more to come, so stay tuned!


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Couch Podtatoes Episode 96: A Cultural Shift (runtime: 35:57)

What are we playing? (starts at 00:46)
Discussion: Cultural Shift (starts at 10:26)

Host Contact information:

Blog: Me vs. Myself and I
Twitter: @mevsmyselfandi

Blog: Tough Love Critic
Twitter: @TaCktiX

Music Credits:
“Bit Rush” by Riot Games
“Out of the Black” by Royal Blood (from the album Royal Blood)
“Enchanted Rose” by Bury Your Dead (from the album Beauty and the Breakdown)

Couch Podtatoes is a podcast about gaming, though we might stray into other forms of media. Sometimes we use strong language, but we try to keep that to a minimum. All opinions expressed by us or our guests are our own and are in no way to be interpreted as official commentary from any companies we discuss. You can visit our official podcast page at Libsyn.com. Be sure to follow us on iTunes, and/or Stitcher Radio.

You can also find the show in video format at The Gaming And Entertainment Network YouTube page.

Questions, comments and feedback are welcomed and encouraged!