Shadow Warrior 2: Complete

The last time I wrote about Shadow Warrior 2 was a year ago. I’m not sure why I didn’t get around to completing the game, but I remember that it was a gift for my birthday the year prior and I had only put a few hours into it at that point. I’ve played it a little bit here and there, but over the course of the past couple of days I put some time into completing it. Typical of most FPS games of the era, it took about 10 hours to complete, though I didn’t do everything that was included with the DLCs. One DLC added some trials and I completed a few of those, which allowed you to do some different crafting things but wasn’t really all that necessary. The other two DLCs added a bunch of bounties that take place in the free roam areas of the map, and I didn’t really feel like doing them all so I just finished the main storyline. I did all the original game’s side quests, but won’t be doing anything more. Overall it was much of the same as compared to 2013’s original, but it also felt more like a Borderlands game with the co-op and the loot and upgrade systems. I could see a full on RPG style game like Borderlands being something this company could pull off, though I don’t think the storyline would lend itself as well. At least not as it was done in this title. I enjoyed myself mindlessly slaughtering things though, so there’s that. Here’s the final bits from my playthrough, and you can strike another backlog title off of the list!

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