Over the weekend I put some more time into this classic title and was finally able to complete it last night. All in all it wasn’t a very difficult game, but for its time it would have been a tad more difficult, only because we weren’t as apt to Google game walkthroughs. For the most part I was able to figure out the puzzle of each colossi, but there were a couple tricky ones (particularly the last boss) that required some research to complete. One thing I forgot to show off the last time I posted about the game was the fact that there is a gallery of comparison shots and it really shows off how much better this version of the game looks. Hearing this from someone is one thing, seeing for yourself is another:
Such a huge difference when the pictures are put side by side! It’s night and day, really. The remainder of the bosses I had to defeat continued to ramp up in difficulty, but as I said it wasn’t anything too terrible. I don’t think I had to take a break and come back later save for on the final boss, as in most cases I quickly dispatched the colossus and moved onto the next. Here are most of them, falling in battle, along with some other generally nice looking screens:
Spoiler alert, your horse falls into a chasm helping you get to the final colossus, and a moment of silence was had for its loss. After the final colossus falls, there is a long drawn out epilogue that is half watched and half played. If you haven’t completed the game yet, I’d avoid the rest of this post.
If you’re still here, I’ll explain what’s happening in the pictures above. Basically there is a group of shamans or druids or something like that which were revealed a couple of fights prior to the last boss in a short cutscene. They are travelling to the shrine where you began your journey, but its not clear at that time what they are planning to do. After defeating the last colossus you aren’t immediately teleported back to the shrine. These folks arrive first, find the dead girl on the altar, and start mumbling about things when you do finally teleport back. When you arrive it’s clear that something isn’t quite right; the shadowy figures you’ve seen throughout the game are also appearing now to everyone else. You rise like a zombie and move in to attack the priests. A fight ensues, you’re stabbed, it doesn’t kill you, then you are covered with the shadowy substance and it is revealed that an evil demon was broken into 16 shards and those shards placed within the colossi, and now he’s possessed the character you’ve played the whole game. You briefly get to control him and attack the people, but they end up escaping across the bridge and destroying it on their way out. Of course, now that you’re dead, your lady friend has awoken. More happy news, your horse didn’t die, but it clearly broke its leg and is now hanging out with your friend. Roll credits.
A strange ending to say the least, and not really much of a wrap up. The priests sealed this temple with some sort of spell to keep the demon locked away, but now this chick and your horse are left behind with no other people in sight. Seems like you cursed her to a doomed existence. I guess we’ll never really know.
You can get a copy of this title for $40 right now if you’re interested in trying it yourself. I’d recommend it.