Further Thoughts on Battle Chasers: Nightwar

I first jotted down thoughts about Battle Chasers: Nightwar a couple of months back. It was a round-up post though, so I didn’t go into too much detail, and hadn’t really played it for more than a few minutes to that point. It wasn’t too long ago that I was burning through my backlog at a rapid clip, but that train had lost some steam in recent months mainly because I was having a hard time deciding what to play. I’ve spent some time in a fair number of titles but none had really sunk their hooks into me. I came back around to this game and it’s been holding my attention more than the others, so this is likely the next game I’ll play through to completion.

I’m in love with the aesthetic of Battle Chasers. It was apparently inspired by a series of graphic novels, which makes sense given the artwork in the game which appears as a hand-drawn style. The mixture of high fantasy and some sci-fi elements works, and the gameplay is the normal tried and true JRPG turn-based style but it doesn’t feel stale. You’ll be earning levels in no time, and that means new abilities and actions will become available to you. Starting with a group of three adventurers, you’ll eventually reunite with others and have a little variety in your group composition on top of the new gear and upgrades you’ll earn along the way. There’s even an alternate advancement tree that will allow you to further customize your heroes.

When I left off, I had made it to the little town that serves as an HQ of sorts, complete with an Inn to rest at, and vendors to buy/sell goods too. There’s some light crafting too, so everything you pick up tends to have a purpose. Soon enough, my party was heading into their first real challenge… a dungeon!

The Iron Outpost:

The Iron Outpost was easy enough, it was the first dungeon of the game after all. The final boss was a sword demon thing… there’s not a good way to describe it, but it looked pretty cool nonetheless! It was mostly overrun with bandits and they were XP fodder leading up to the final battle.

The Rushlands and Path of Fangs:

Long story short, we were trying to get to another part of the map and it was blocked by a large cannon that would shoot anything that came too close. Unfortunately the only way around was via a teleporter, but the power had been lost. We headed to another cave and fought off some elementals to get a power source which we used to turn the teleporter back on. Soon we were in the Rushlands, and we came across our second dungeon, The Path of Fangs. This one was headed by a bunch of lycanthropes (called something else but similar) and I was charged with killing off the leaders of a couple of tribes. After doing so, one of their kind let me pass through the other side of the dungeon. We then took out the bandit manning the cannon, and could then freely pass through a short cut back to the starter town.

Fishing:

Like many an RPG before it, there is a fishing mini-game that is fairly easy to partake in. You have to use one character in particular (pictured above) to fish, but he comes equipped with the rod and line to handle business. I managed to catch a couple of unique fish so far, some of which can be sold for some alternate currencies that can buy you some skins and bad ass gear in large quantities.

Story:

The storyline plays out over time, and like most RPGs of this style, you only get bits and pieces as you go along. We’ve met what I think is either the main villain or at least an antagonist, but she was nice enough to our faces. We later learned that she was behind some of the goings-on, so that leads me to believe we’ll see more of here soon. We eventually found one of our lost party members and he’s a pretty powerful mage. There’s also some random events where you can be attacked by a passing airship, which I thought was pretty cool, though a little more difficult than the typical battles, and confusing as to how you end up fighting on the ship itself. Nonetheless, we found ourselves heading into Junk Town, which I think may end up being the 3rd dungeon but I have yet to enter.

Overall I think the game is great, and it’s been on sale recently on both PSN and Steam. If you like JRPG style games, I’d highly recommend this one!