The third week of Blaugust was scheduled to be “Developer Appreciation Week,” which is something the blogsphere has put on in the past. I’ve never participated in this particular event, and thought maybe I should make at least one post related to it to not only stick to Bel’s schedule but to also actually show some appreciation. Those of you who have been reading this blog for any length of time know that I tend to only write about games I enjoy, so I have heaped praise on many a title over the years. I’ve not really hyped up a developer before though, and in this case, the one that I’d like to show my appreciation for is Bethesda.
Bethesda is responsible for one of my all time favorites in The Elder Scrolls and Fallout series. As developers of these huge open worlds, they have whet my appetite for a deep single player RPG experience. I’ve had my dislikes too, but overall games like Fallout 4 and Skyrim were amazing titles and gave me a love for single player games that I hadn’t felt since before I got into MMOs. I poured countless hours into their big open-ended RPGs and loved them, and then we got the ability to toy around with mods on top of that and by that point you’re putting MMO hours into a single player game. They got me hyped up again this year with the teaser trailers for the next Elder Scrolls game and another game that’s taking their formula to space, not to mention Fallout 76 which will finally bring a multiplayer aspect to one of their beloved worlds. Bethesda’s been a favorite company of mine for a long time now and I don’t see that changing anytime soon. Not only are they developers of games that I love, they also publish for another big name in the industry:
id Software is single-handedly responsible for turning me into an FPS fan. Wolfenstein, DOOM, Quake and all of the iterations over the years have been great, and now that Bethesda are publishing them I feel like the quality has gone up a notch or two. I have not been disappointed with any of the recent remakes/reboots of these franchises. The sequel to the last DOOM is coming by next year, more RAGE, Quake Champions is still being developed as we speak (but is very fun already) and the next chapter in the Wolfenstein series is coming as well. Not only do these games push the envelop graphically, they have come a long way in their story-telling and just how damn smooth and fast you can expect an FPS to run. id Software spurned a whole genre that has seen countless copies and iterations but can all be traced back to early 3D outings by this team. Without either of these companies, these genres would not be what they are today and for that, I thank them. Looking forward to making new memories with these companies’ games.