Thoughts on Knight Story

Because I’ve been going back and forth between my current living situation and the place I’m going to be moving (looking for work and other various tasks), I’ve spent more time playing mobile games on my phone. For years I really couldn’t get into them, but eventually a few caught my interest enough to download, but fewer still have actually stayed on my phone for very long. Clash Royale is still the longest tenured game in this regard, and unless they do something to completely fuck it up, I see myself playing it for years to come. I’ve talked in recent months about other games like SEGA Heroes, and that one has actually made the cut for a long while, but others have been interesting for a short amount of time and then get deleted. Some of these titles I’ve talked about recently have already hit the garbage bin. I’m not sure where this one will end up, but my initial impressions have been somewhat favorable.

So, Knight Story is another Match-3 style game that mixes in other elements from other genres. The majority of the game is spent in this mode, where you will match various symbols together (in minimum pairings of 3, but there is no maximum) and your character represented at the top of the screen with then attack enemies. Each enemy has various weaknesses that correlate to the symbols that you’ll match, and this will dictate the matches you’ll be shooting for. Besides your basic attacks, you can also match shields to block incoming enemy attacks, which you’ll know coming based on the numbers next to them (dictating how many turns before their next attack). You’ll earn gear as you progress and can eventually upgrade this gear as well. You’ll also get special abilities like fireballs and whatnot to use on particularly difficult encounters.

The world map appears to be fairly large, and you’ll progress throughout the levels as you clear them. Periodically you’ll come across shops where you can buy gear but you can also talk to the barkeep to get information about the area, along with other little tidbits.

Gear seems to come at a fairly rapid clip, along with other goodies. It seems to be pretty varied but also pretty straightforward.

As you level up you can also choose between the three attributes and assign skill points. These three attributes are Defense, Attack and Health, and those should be pretty self explanatory. Overall it’s a pretty fun diversion, though if this is really all there is too it, there isn’t much depth to keep you coming back for more. Perhaps other modes open up as you go? I could see PvP being a fun diversion or perhaps some sort of dungeon run system being alright. Whatever the case, it’s worth checking out since its free, and there doesn’t seem to be a ton of ads or even any sort of monetization scheme. It’s just a fun little time waster for Match-3 fans. I doubt I’ll play it for long, but thought I would share my thoughts with you all.