Games Played 2019

I wrote a post at the tail end of 2018 reviewing the games I played and compiling a list of completed titles from throughout the year. Since I’m trying to get back into the full swing of things on the blog here, I thought it being 2020, I should look back on what I did throughout 2019. According to the last post of this type, I had started a fair binge of backlog titles and was completing them left and right. I know that I played less of single player games over the course of 2019, as Playstation did a yearly wrap up with some cool stats to look back on, and I spent the majority of my gaming hours on that platform playing Apex Legends.

If you click on the link in that post, you can check out your own stats. It was interesting to see how I spent my time, how many trophies were earned and how many games I played. What was a little confusing was seeing the sheer amount of hours played though, which I know can’t be accurate. I think it’s just accumulating time based on when the console is turned on, because my girl would watch a lot of streaming services and that would help to account for over 2000 hours of play time. Anyway, given the fact that I know I didn’t play nearly as many games on my PC throughout the year I think it’s safe to say that I completed less, but let’s go through it and see.

January:

In January I had recently moved back to my home town after a nearly 5 year absence. It wasn’t the ideal situation but it was less money out of our pockets and an opportunity to get closer to where we wanted to be in life. I started back at the casino I worked at years ago, and things settled into a new routine. I was able to spend more time with my best friend whom I had left behind for a few years, and as such time was spent at his house playing games, along with playing together online more often. He had purchased a copy of Soul Calibur VI which is a series that we had enjoyed playing together for many iterations. It’s not exactly the type of game you beat though, so it’s just something we played for a time. I also picked up the Civilization VI expansion Rise & Fall, and played through the campaign once again to see the changes. I had purchased a copy of Call of Duty Black Ops 4 for my son for Christmas the month before, and because he wasn’t playing it very much I decided to give it a whirl. I found it underwhelming, as CoD has been for a number of years, but still spent a little time with it during the month. Lastly, I continued to pick up and play new mobile titles, and the one I spent some time with in January was Looney Tunes: World of Mayhem. It stayed in the rotation for a while but I eventually tired of it.

Feburary:

In February, one of my favorite games of all time released a remade edition: Resident Evil 2. I managed to grab a copy as it released and played through both Leon and Claire’s campaigns rather quickly. That was how I spent the majority of the month, but it was also the month when Apex Legends was released, and I started playing that pretty regularly with my best friend and others. At this point I’ve put a ton of hours into it but again it’s not the kind of game you complete. Recently they unlocked the level cap (previously 100) and I have still yet to reach the original cap but with the battle passes released every few months, regular special game modes and new Legends added there’s always a new reason to continue to play.

March:

March saw the release of the final episode of TellTale’s Walking Dead Final Season. As such, I played through that and crossed another game off of the list. I was happy that Skybound Entertainment picked up the game and finished it off, but it sort of marked the end of TellTale’s legacy and I doubt there will be more games like it anytime soon unless someone else picks up the mantle. Through the rest of the month I was struggling with what to play next, running a poll to see what I should play. I eventually settled on picking Destiny 2 back up, and started working my way towards the Forsaken expansion that has been out for a few months at that point.

April:

April was the month of Destiny 2. I picked up where I had left off in the base game, and then started in on the expansions. I completed The Curse of Osiris shortly thereafter. Next up was running through Warmind, and that done was within a couple of weeks. I really didn’t play much of anything else throughout the month.

May:

World War Z came out of nowhere in May. It was a game that was compared to older titles like Left 4 Dead, so I knew it was the kind of gameplay I would enjoy. It has since seen some big patches adding new difficulties and modes and overall it’s a damn fine game. I moved into the Forsaken expansion during the month as well.

June:

When June rolled around, I had pretty much called it quits with Destiny 2. I like this style of game but I can’t be assed to do all of the end game shit. I picked up another mobile game called Warriors of Waterdeep and though it appealed to me for a while I didn’t play it for that long. Dauntless, a game compared to Monster Hunter was released for PS4 for free, so I checked that out, and just like Monster Hunter I didn’t really care for it. However, a game I had been looking forward to for a while released, and I played Crash Team Racing: Nitro Fueled quite a bit through the summer. It too has had several patches and events and even a battle pass style progression system but all of it was added for free. It’s a great cart racer and ulitmately I feel it’s better than any Mario Kart that’s been released to date.

July:

A new style of game started to bust onto the scene last summer. The Auto Chess or Auto Battler genre came into popularity (or at least hit my radar) with DOTA Underlords. I tried it out but due to the fact that I didn’t have any attachment to the characters, it was a lot of Greek to me. One of the Playstation Plus games for July was Detroit: Become Human, which also included a copy of the company’s earlier game, Heavy Rain. I honestly wasn’t even interested, but once I started playing it, I binged it to completion in just a couple of days. I picked up a couple of other console games on sale that month, and though I didn’t play much of the Castlevania Collection, I’m happy to have it. I also grabbed Dragon’s Crown Pro, which was a slightly upgraded version of the PS3 game that I had completed a few years back. I played through it again and still enjoyed it. Lastly, another mobile title from Nintendo hit the Google Play Store, and I checked out Dr. Mario World. It didn’t hold my attention though, as most mobile games tend to do.

August:

The blogging challenge Blaugust popped back up this year, and I once again participated. It seems I spend more time writing opinion pieces and about MTG rather than gaming, but there were some tidbits in there to share. Riot Games decided to get in on the Auto Chess genre and because I am more familiar with/fond of League of Legends, I thought it might actually appeal to me. It turns out that I’m just not into the thought of setting up some options and then watching a game play itself for me, but I will say that I preferred Teamfight Tactics to the DOTA version. Another game I had been looking forward to, Wolfenstein: Youngblood released and I got a copy. I played it for a few hours but never finished it. Unfortunately it wasn’t so much like the prior Wolfenstein games, and ultimately fell short. I think if I had a dedicated co-op partner for the game it would have been more enjoyable, but it is what it is. Lastly, we knew that Borderlands 3 would be releasing in the next month, and a new DLC was released for Borderlands 2. Commander Lilith and the Fight for Sanctuary ended up being a short and sweet romp that filled in some of the story gaps between where BL2 ended and where BL3 would pick up.

September:

My will to blog started to trail off come September. Blaugust was a slog last year, and though I was successful in posting all 31 days of August, I was burnt out at the end. The only game I wrote about during the month was Heavy Rain, and I did manage to complete it. I enjoyed it nearly as much as Detroit: Become Human, but it was obviously an older game so there were some quirks that were not as enjoyable.

October:

I discovered that another game made by the same company as Detroit: Become Human and Heavy Rain (which was released between the two) was in my library (given away with Playstation Plus at another time). I tried out Beyond: Two Souls but found that I didn’t enjoy it at all in comparison to the other games from Quantic Dream. Apex Legends proceeded into Season 3, and that would turn out to be what I would play the most of for the rest of the year. Also, I picked up my copy of Borderlands 3 and also convinced my best friend to get it. We started playing it pretty regularly through the month but have yet to complete the main campaign. We’ll get around to it eventually.

November:

In November I didn’t post about gaming at all. I spent the month celebrating my birthday and I’m pretty sure I was only playing Apex Legends. My gaming started to taper off and as a result so did my blogging. I wrote about football, and then eventually disappeared for a while.

December:

I officially announced my hiatus but it had already been a pretty slow month. I was busy trying to get a new place for my family and ended up doing so. I officially came back from hiatus a few days ago, so I now have more to talk about. I did play Jedi: Fallen Order through the month but I ended up not completing it until January, so that will have to be counted on next year’s list.

Games Completed 2019:

Resident Evil 2
The Walking Dead: Final Season
Destiny 2 base game
Curse of Osiris Expansion
Warmind Expansion
Detroit: Become Human
Commander Lilith and the Fight for Sanctuary Expansion
Heavy Rain

As I suspected, my count for games completed is down quite a bit from years prior. Most of this is just DLC expansions that I’m counting as completed. However, it was still a pretty good year for gaming and 2020 has already started off well. We now know that the Final Fantasy VII remake is coming in March, as is the next DOOM title. A Resident Evil 3 remake is also coming, and that’s the only game in the series I haven’t finished so I’m looking forward to that. We’ll check back in come the end of the year and see if I did better.

Thoughts on Jedi: Fallen Order

The last time I played a Star Wars game that I actually enjoyed was the Battlefront reboot that came out a few years back on PS4. I played that one pretty regularly for a few months, but as most lobby shooters tend to do, it eventually lost steam and I stopped playing. It didn’t help that it was produced by Electronic Arts, who are notorious for bad DLC/RMT practices, and I didn’t end up shelling out for any of the map packs. Later, they would release a sequel and Battlefront II was pretty universally panned about said price gouging so I avoided it altogether. Beyond that, the only other Star Wars game I’ve played in the last decade was Bioware’s The Old Republic MMO, but it too was lacking and never stuck with me. I was skeptical about Jedi: Fallen Order until I started seeing videos and had friends at work telling me it was really good. Compared mostly to the Souls games, it was said to have “difficult” combat that relies on timing rather than button mashing. I’m hard pressed to actually make this comparison myself, because it is in no way anywhere near as difficult as the Souls games, but I can see why people made the commentary. I would also compare it to games like Uncharted or Tomb Raider, in that you have a lot of running around jumping and climbing on things, but it also has some psuedo RPG elements in that you gain skill points and there is a skill tree, though much of it is locked until you complete parts of the storyline to “repair your connection with the force.”

Visually this title is stunning. I’d put it right up there with the likes of Uncharted, because it has a cinematic quality that isn’t present in most console games. This is probably due to the fact that we are coming to the end of this console generation and the machines have already been pushed to their max, but I’m still impressed that this several year old hardware can make such pretty pictures. The voice acting and motion capture of real world actors is top notch as well. The red-head kid from the TV show Shameless is Cal Kestis, our main character. Forrest Whitaker makes an appearance, and the lady from Mad TV (I can’t recall her name) is one of your crew mates who has some major parts influencing the story.

From what I can tell, this game seems to take place somewhere between Episode VI: A New Hope and Episode VII: The Force Awakens. There is talk of “the purge” where the Empire was able to basically eradicate all of the Jedi but there’s also talk of the Clone Wars and things that happened during Episodes I-III. Whatever the case, Cal has been working as a scrapper on a junk planet though you can tell there is more to the story. Eventually it is revealed that he was a Padawan receiving training from a Jedi Master but that Master was killed during the purge and he had been in hiding ever since. The Empire comes to the junk planet and he must reveal himself as a force-sensitive individual, barely escaped on a ship called the Mantis, piloted by an alien named Greez. Cere is his companion, and also your antagonist for a time, who pushes you to reconnect with the force and rebuild the Jedi order. There’s much more to it than just that, but I can’t say anything else due to spoilers.

Eventually you’ll lead your rag tag team to several different planets, where you and your droid companion BD-1 will learn new skills and open up new areas as you go. In this sense there is a feel of a Metroidvania, because new areas will become accessible only after unlocking certain skills/abilities for Cal/BD-1. There are a bunch of collectibles, chests and “echos” to locate on each of the planets, and if you are the completionist type, you’ll probably want to make side trips back to these planets as you progress the story and unlock these new abilities. Eventually Cal will have a bunch of different force powers and lightsaber abilities and the combat gets really fun. Boss fights can be pretty intense, but once you get the hang of your powers everything starts to feel pretty easy. I didn’t really feel challenged throughout the game, but I didn’t play on the harder difficulties where perhaps the game would actually feel Souls-like.

Overall I thought it was a great game. Perhaps not worth the full $60 price investment unless you are a diehard fan, but I was lucky enough to get this as an early Xmas gift from my girlfriend so I wanted to play the shit out of it so she felt that she got her money’s worth. It won’t be long before it goes on sale though, so if you can get it for even $10 off I’d jump on it. It will give you a few weeks of fun.

TWR: Theros: Beyond Death Spoilers

Wow, it’s really been over a month since I made any mention of Magic: The Gathering on this blog. I did take a bit of a hiatus over the course of December so that’s a big part of it, but there was a lot of news to come out of the last quarter of 2019. Some things that we knew back then was the schedule of new sets coming in 2020. Theros: Beyond Death is the first of those, and releases before the end of the month. A familiar plane to those who have been playing for years, but another return to a plane we’ve already been too, ala Ravnica. I wasn’t playing during the first Theros block, but I have collected a majority of the Gods introduced in those sets, along with plenty of other cards. You could say I’m familiar with the plane despite my absence from the game the first time around. 

Like previous sets of the past year or so, there is once again a buy-a-box promo card, only available at your LGS. I’ve gotten one of these so far, because where I live currently LGS’s aren’t exactly local. The last box I purchased was War of the Spark a little under a year ago, and I did so through Amazon. The price was actually a bit lower taking this option, so I’m not too worried about the promo card. I do rather like this one though.

Buy-A-Box Promo:

The Gods are returning. We had a newer cycle of Gods during the Amonkhet block, and most of those we reimagined in War of the Spark, having been corrupted by Nicol Bolas. This time around it seems we’re seeing most of the same Gods (albeit not all of the ones from Theros) in differing forms, some good and some bad. The new Athreos is still reanimation based, but instead of bringing the dead back to the battleground immediately (unless an opponent pays 3 life) he puts counters on creatures. Creatures who die with the counters on them return to the battlefield under your control. This means you can target opponent’s big nasties and then wipe to board to bring them all back to your side. He’s a bit pricey CMC wise and I don’t know that I’d want to run him as my commander but he is definitely a key recursion/theft piece.

New God Cycle:

Speaking of the returning Gods, we have 5, one from each color. Erebos, Heliod, Nylea, Purphoros and Thassa are back, and each does something different than they did before. One new God was introduced as well, an RG creature that does similar things to Xenegos. Of these, Erebos is still one of the best, but not as good as his prior form. Heliod has already been pointed out as being broken in combination with Walking Ballista from Kaladesh, as it’s a two card infinite combo. I wouldn’t mind a copy of all of these, but they aren’t the chase cards for me.

Demi God Cycle:

Instead of finishing off the cycle of Gods, instead we are being given Demi-Gods as well. Another cycle with one for each of the five colors, each is a recognizable legendary character from past sets, and to my knowledge all of their prior incarnations were multicolored. Ascending to Demi-God status did one thing across the board — each of these creatures has either power or toughness affected by devotion, which has proven to be a powerful strategy in the past. Daxos is the only character here that I really have an attachment to, and this version of him is pretty weak compared to his Orzhov and Azorius cards. They are uncommon so should be easy to get ahold of.

White:

Moving into the individual colors, I found that there was less that I was excited about than I thought. There are plenty of interesting cards, sure, but there isn’t a lot that I’m dying to acquire. We have another cycle reflecting the wave of Gods, each of them have a spell with their name + “intervention” and they’re modal cards. Most have a good option and then a less good option, but options are goo, and I can see the one above being useful for clearing the board of artifacts and enchantments that you don’t like, or just one at instant speed. Idyllic Tutor needed a reprint, and I’m hoping that means the price comes down. The Archon is a Pegasus lord, and though I don’t think that’s really needed, perhaps another tribe will become viable eventually with more cards like it.

Blue:

Sagas are back too, and Kiora Bests the Sea God was one of my favorites from the set. These enchantments do different things for a few turns before hitting the yard, where in some cases you can bring them back to do it again. Another intervention card here, which is either an expensive counter spell or a way to dig for combo pieces. The other cards are viable in certain strategies, but I’m not dying for any of these.

Black:

A new demon that’s not terrible but is quite expensive. More enchantment creatures that can be great in the right deck. Oh, and Gary (Gray Merchant of Asphodel) got a reprint with new art. Sweet!

Red:

Red got some neat tricks, including a Dragon that gives your creatures double strike, an Ox that is a wheel on a stick that you can cast again from the graveyard, and a decent sort of board wipe for only 4 cmc. Not too bad.

Green:

Green seems to have gotten a lot of love again, and that’s puzzling because it doesn’t really need more ramp. Nyxbloom Ancient gives you crazy mana ramp. Yes, it’s an expensive card and it dies to all sorts of removal, but it can be crazy if it lives. The Dryad gives you more ramp and fixing, Nylea’s Intervention can ramp you for a ton, and landfall decks are drooling. It’s good stuff but I don’t think green really needed the help.

Multi-Color:

In multi-color we have more options that I’m actually kind of into. The Allure of the Unknown is a risky spell but I like the payoff. It’s very political too so a plus. The new Planeswalkers aren’t very exciting, but I do like Ashiok as a character. I really like the Izzet merfolk and think he deserves a spot in both my Tawnos artifact deck and my Shu-Yun voltron deck. Lastly, I really like the Orzhov hound, being a nice 3/3 vigilance, menace lifelink for only 3 CMC, but also being graveyard hate on a stick. It’s not bad. I think a death and taxes kind of deck is in order, with other assholes like Kambal.

Colorless and Land:

Only a couple of artifacts that caught my eye this time around. Nyx Lotus is a pretty good rock that taps for your devotion to a color. It does cost 4 CMC and comes into play tapped though, so perhaps you’ll want a way to untap it on the turn it comes down. The Shadowspear is some nice protection removal and I think it could slot into my equipment deck. As far as lands go, there are some really pretty full art lands that feature just the mana symbols instead of a landscape and not only is that unique but they’re really cool looking. Supposedly there is one per pack, so I did actually consider buying a box just for that reason. If nothing else I get a few packs just to get some of these for a deck.

So that’s that. It looks like a pretty decent set overall, but I’m not as excited for it as I thought I was going to be when it was first announced. Perhaps getting my hands on some new cards will change things.

The War Report: EDH via Webcam

I’ve been a member of a few Magic: The Gathering and specifically EDH oriented groups on Facebook for a while now. I regularly see people post about groups they might be able to join up with in real life in order to play, but these posts are usually met with little in the way of answers. This is partially due to the fact that despite there being a very active playerbase, it is split up in several ways. There are folks like me who had their own friends whom they played with and as such didn’t really expand beyond that. Others (myself included here as well) go to events at local game stores like Pre-releases for new sets or specific Commander events where prizes are won. Not to mention there are folks who have given up on paper Magic altogether and play solely online via MTGO or Arena. I’ve tried my hand at the digital format and find that I don’t care for it, but I’ve had fun with both other circumstances. But after moving out here as of this year, I really haven’t played much MTG in person. I did make a trip out to where I used to live one time, and I have had some rounds at my house with my sister and her husband, otherwise there was the Vegas trip where I spent the most time actually playing the game.

On those posts where people try to find others to play with in person, most of the answers suggest going to an LGS but there are places where they don’t exist (where I live is one of those places, where the nearest store is 30 minutes away). Others suggest playing via Skype/Discord or whatever else people are using to communicate these days. Initially I was turned off by the proposition, but my old roommate decided to join an EDH Discord channel and told me that he had been playing games with strangers from all over the place and having a blast doing so. Having only a PC and not a laptop, I knew I was going to have to invest in some equipment. My friend said he was using an app on his phone that makes it act as a webcam, but after seeing it in action I’m glad I decided to pick up a proper webcam. It didn’t cost much either.

It took me the better part of an afternoon to get things all set up. First, I had to unpack the webcam and the hinged arm that I purchased for it as well. Then it turned out that my desk is too thick for the arm’s clamp, so I had to find a solution which ended up  being a thick book. Thankfully the webcam is tiny and weighs very little, so the book is enough weight to hold it into place. I’ve found the perfect desk for this sort of thing on Amazon and will likely pick that up after I move, so I can then mount it properly. Anyway, once I had the physical pieces set up, I discovered that the camera’s USB cord was pretty short, but thankfully I have a spare USB port on the back of my keyboard, so I was able to plug it in there. Initially it wouldn’t turn on for me either, and after some digging I found that I had access to the camera denied in Windows’ privacy settings, so once that was enabled we were good to go. My friend pointed me in the direction of two different Discord servers, but so far I’ve only really used one. If this sort of thing interests you, the server I use is linked in that last sentence.

After being a part of the Discord channel, there are LFG tools there to pick up players to get EDH pods going. Since the traditional pod size is four players, it doesn’t take long to get games up and running. I joined my old roommate and some random guys for the first time last weekend, and it was quite an experience. People generally use a free conference software via Whereby, and I have to say it’s a great tool. This reminds me of Zencastr which I used to record podcasts with, and I’m thankful for the Internet and the cool shit that comes along with it. Pictured above is my screen, where you can see me in the top left, my friend in the bottom right and the other two random guys we were playing with. One person logs into their “room” and then sends an invite link to Discord where the other players will join in so you can see their playmats. Obviously the video quality isn’t amazing and you’re not going to be reading cards off of the screen (instead, asking “what does that do?”) but you can see their general board state and it adds to the immersion. Otherwise Discord voice channels are used on the server so that you can communicate. I’ve worn my headset and I’m thankful for its noise cancelling because I’m set in the living room and the TV and other things are always going but I haven’t gotten any complaints about background noise. We had a couple of rounds that day, and then yesterday I spent a big chunk of the afternoon playing as well.

I’m not sure why the camera were set up weirdly in this picture, but it was when I was playing in the late afternoon with a group of random people. I ended up playing several games with these guys but for some reason some of our cameras were displaying weirdly. Perhaps there are some quirks in the system I’m unaware of. Whatever the case, it has been a blast to literally play MTG on demand. I haven’t had this sort of release in quite some time, and since I’ve barely played at all this year I intend to make up for it. This allows me to practice decks more often, and find ways to tweak them to make them better. I’m already tearing through my collection trying to make new decks that just kinda work just to have other things to play. I know now that I won’t feel like I’m wasting my time coming up with new builds and whatnot, because I’ll actually get to use the cards I’m buying and play the decks that I’m building. I’m looking forward to my next session already!

What’s really interesting is the difference in metas. Apparently the culture is a little different too, as proxies are allowed and people aren’t asking for proof that the players even own a copy of the card. I’m not down for playing proxies myself, but I can see how it can make a meta more competitive. Most of my decks are pretty well balanced, so we’ve been playing mostly in the “mid” power level group, and it’s been mostly fair outside of the above game where “Roons” was playing a deck that was probably more fitting for a high power room. Regardless it worked out fine in the end and we had a blast playing a bunch of different games. If you love paper magic, EDH, and don’t have a playgroup, I highly suggest checking this idea out. It’s as close to the real thing as many people can get.

If you’re interested in my webcam setup, here are links to the Amazon pages:

Logitech C615 Webcam
Neewer Suspension Boom

League of Legends Ports and Other Riot Games

I can’t recall the actual day, but recently Riot Games had a 10th anniversary livestream featuring League of Legends and other stuff. First of all, what an accomplishment to keep LoL going for ten years and building the Esports community up around it. Professional play has gone from some nerds in back rooms of warehouses to huge arena-filling events with famous live performers and a quality of production rivaling ESPN and other mainstream outlets — all of this on what I’m sure is less income and all done over the Internet eschewing traditional TV outlets. I started playing LoL back in 2011 which was around the end of season 1 heading into season 2. I’ve seen the majority of the champions release, I’ve seen a ton of events and in-game happenings along with changes to the game, its launcher, the main maps/modes, and Riot itself. I’ve watched the World Championship nearly every year since I first heard about it. I’ve watched regular season games of each of the major regions, even participating in their Fantasy League (like Fantasy Football) for a couple of seasons. I’ve collected vinyl figures, owned T-shirts, and have a rather large poster hanging on my wall. You could say League became a major part of my life, despite the fact that I haven’t really played very regularly in the past couple of years. Still, when I heard the news coming out of this live stream, I knew I had to talk about it. To be fair, there’s even more that was announced that I’m not going to touch on, but IGN has a great article encapsulating all of the news.

What excited me the most out of all that was said during the live stream was that League of Legends will be ported to consoles and mobile. Called “Wild Rift,” this version of League is not a direct port, it’s the same game rebuilt from the ground up for these other devices. I’m not a huge fan of complex games on mobile phones because usually the screen isn’t big enough and touch controls can be pretty wonky… but on console, I’ll play the shit out of this. It’s not so much that I dislike the game on PC, no, I’d rather play it there. But I have friends who don’t own PCs and probably never will, along with having never played LoL before and I’d love to introduce it to them. Also, the potential for a nice long trophy list makes the trophy whore in me lick his lips. I did play a different MOBA on PS4 recently and it had some fairly intuitive controls, so I assume if they are anything like that, this version of the game will be very enjoyable even with a controller in lieu of keyboard/mouse.

Teamfight Tactics, which I wrote about when I first tried it (and I’m still not into this auto-battler genre) is getting ported to mobile now as well. This makes sense since their main competitor DOTA Underlords is also both on PC and mobile. I assume this would probably be more fun on a mobile device since you can be doing other things while playing it. I get bored too fast with this type of game so this news wasn’t particularly interesting to me.

Legends of Runeterra is new. It’s not an existing game getting ported to other devices. It’s free-to-play. It’s a card game. That’s really all I know. The above trailer will give more detail than I can. What I do know is that I do enjoy card games. I just haven’t really found a digital one that I can play for a long term. I did play Hearthstone for quite a while, but then it got stupid (as Blizzard games tend to do). I can’t get into any of the Magic: The Gathering digital versions because I simply like playing the paper version so much more. This is a world/lore that I enjoy, and depending on what they do to make this stand out from the competition, this could finally be the card game I play when I need a fix.

Project A, as it’s being call at this juncture, is Riot’s attempt at a tactical FPS, but also looks to be a hero shooter. So think games like Paladins or Overwatch. I’m intrigued by this one, mainly because it’s such a far cry from a MOBA and this company has only been known for one game for so long. A card game based on the world is great and all, but I’m a FPS player through and through, so this is very appealing. My hope is that they do something different enough to make this feel better than existing games on the market. Graphically it looks okay, but I think that will get bumped up a notch when it gets closer to release. Gameplay looks fine, but I want some heroes with crazy abilities and I want tight gunplay. I’d also like to see some objectives and things that are different from what’s out there, but time will tell. Keeping an eye on this one.

Project L was announced as a fighting game. If this is 2-D hand drawn and plays like a Street Fighter title, I’m all in. If we’re looking at more of a Tekken style fighter, I’m less excited. We’ll have to wait for more details but I love me a good fighting game and Riot has already developed so many cool characters I’d love to fight as them. It’s unknown if that’s what’s happening or if all of the characters would be original. Also keeping an eye on this one.

Lastly, stuff that isn’t game related. A documentary about LoL called “League of Legends: Origins” was released on Netflix the other day and I watched it. It was a really good look into the origin of the company via Ryze and Tryndamere, along with the rise of the game itself and Esports. Basically all stuff that I lived through, but fun to see it in a different context. If you haven’t paid attention to LoL or Esports, or just don’t “get it,” I’d recommend giving this a watch. Also, an animated series called “Arcane” is being developed and looks to deal with stories about LoL characters. You can watch the trailer above, it looks really cool and I’ll definitely watch it when the time comes.

That’s all I’m going to touch on today, but some exciting stuff coming down the pipeline. There were a few other tidbits in the article I linked at the beginning of this post, so if you haven’t had your fill you can read more there. What do you guys think about Riot Games finally branching out?