The War Report: Overpopulation

After realizing I had already made a “go-tall” token style deck in Temmet, Vizier of Naktamun back when I first got into commander, I thought I should try my hand at this strategy again but in different colors. I was already interested in Ghired for some of the other cards that come in the box that I want to add to other existing EDH decks, but decided I should probably brew him up as well. He’s the only face-card commander I find appealing in any sense of the word, so let’s take a look at him (again):

Ghired is a 5 CMC 2/5 with an ETB trigger that creates a 4/4 Rhino token with trample. He also has the added bonus of triggering populate each time he attacks, and whatever token you choose to copy comes into play tapped and attacking. Give him haste, and you can slam 10 power on the board on turn 5 at the latest. Honestly I wish I could use Temmet in this deck, solely to give that unblockable bonus, but alas he contains blue and that wouldn’t be allowed. So given that populate only copies creature tokens, and it only does it one at a time, we’re going to want bigger creature tokens rather than little ones. We also don’t necessarily want to go wide, but the speed at which you should be able to populate, you will eventually go wide provided there aren’t a lot of board wipes being cast. Still, we want tokens in general to copy so I have included a few ways to make some smaller ones, but for the most part we’re focusing on those that are 4/4 or more. Let’s take a look at what I mean:

As you can see, there are a myriad of ways that we can make some big tokens, from creatures that ETB or otherwise trigger other tokens to be made, to spells that create tokens that you can later populate, or event enchantments that can churn out 4/4’s and 5/5’s like nobody’s business. For the most part, we’re looking for big tokens to target with our populate triggers, so I’ve tried to focus on this theme. If you can get a few populate triggers in a single turn, you could be looking at several 6/6’s or 8/8’s, particularly with the token support package we’ve included (populate and other bonuses).

This support package will make those populate triggers happen, but it will also benefit your population, in that you’ll get extra tokens with an Anointed Procession or Parallel Lives on the board, and then if you can double up on that with Song of the Worldsoul or Growing Ranks. We also have a few anthem effects to make those 4/4’s into 5/5’s or even 6/6’s. Intangible Virtue and Angel of Invention can help beef up the tokens already on the board.

As I said earlier, we really want our new token creatures and our commander in particular to have haste. As such I’ve included Fervor, Fires of Yavimaya and Rhythm of the Wild to give this to them. If we can use our commander immediately we get a bunch of power on the board quickly, and utilizing our populate triggers this can me explosive turns. But we also need to draw cards so enchantments like Colossal Majesty, Elemental Bond, Rishkar’s Expertise and Shamanic Revelation were included. Hour of Reckoning is an on-theme board wipe, while Second Harvest can make an already big board that much larger. In order to help keep up with mana production, I’ve also included Mirari’s Wake (doubles as an anthem) and Zendikar Resurgent (doubles as card draw). They’re pretty much staples in the colors, so I expect you know them by now.

I’m positive this deck will not be overly competitive, but it looks like fun. I hope to pick it up while I’m in Vegas and get some test runs in as it stands in the precon, but this version of the deck is ones I’d aspire to upgrade to.

The War Report: This Shirt is Not Black

This Friday the Commander 2019 precons release. By the time this post goes live I’ll already be in Vegas and it actually should already be Friday, but who knows if I’ll have gotten my hands on any of the new decks yet. I fully intend to try and pick up both the Naya Populate and the Jeskai Flashback decks, mostly likely by going to the LGS out there. Whatever the case, there weren’t initially any commanders from the new sets that I wanted to build, but after some careful consideration, I decided on building one that doesn’t even come in one of the decks I want to purchase. As such, I’ll likely grab him as a single and go from there, don’t believe I’m using any other cards from that particular box. The commander in question is from the Rakdos Madness deck, and it’s *drumroll*:

That’s right, it’s K’rrik, Son of Yawgmoth. I have brewed a mono black deck or two in the past, but I ended up never really being all that passionate about the commander. In this case, I absolutely love what K’rrik can do. A 7 CMC commander is not one you’d usually aim for, but because the 3 black pips are actually phyrexian mana, you can pay 2 life instead of 1 black mana, meaning you can play K’rrik without even having a swamp on the board, just need a couple of decent colorless mana rocks. Besides that, he gives this ability to all of you cards, where each black pip turns into phyrexian mana. On top of that, K’rrik gets +1/+1 counters fore every black spell you cast, and he has lifelink to keep the engine running. I don’t really think it’s necessary to make this into a Voltron deck, but I do think a Tainted Strike and Phyresis are in order to capitalize on big swings and then adding infect. One thing that I think black can do almost better than any color is both make some big time mana (without infinite combo) and make use of your life total as a resource. We’re going to aim to do both, with a splash of good stuff along with a few known but busted win conditions.

Big Mana:

I’ve been wanting to make a mono black deck for a long time, if for no other reason than using the Cabal Coffers/Urborg, Tomb of Yawgmoth combo, and it’s on flavor with K’rrik at the helm. Other lands that can help to make explosive turns are both Nykthos, Shrine to Nyx and Cabal Stronghold. If we can get a few of these out on the battlefield at once, look out. Not only can we capitalize on lands, but also utilizes creatures that do a similar thing: Nirkana Revenant, Magus of the Coffers and Crypt Ghast. The latter also feeds into one of our subthemes with extort (and it’s completely legal because the hybrid B/W symbol only appears in parenthesis and therefore is only reminder text, not part of color identity). Black Market will build up additional mana for you over time, and Bubbling Much can make a big mana turn even bigger by doubling up what our swamps produce. I imagine you can get to a point where you’re probably wasting mana, but without testing I don’t know just yet.

Ramp and Card Draw:

Here we have a selection of ramp and card draw spells, creatures and enchantments. Each card was included to either get you some land or draw cards. Having a ton of mana means we can cast too many spells and be low on cards all the time, so we need to refill that hand as often as possible! Next up, how we can use our life as a resource:

Playing with Life:

I’ve added a selection of creatures that will ping our opponents while give us life. Not pictured here, several creatures with Lifelink that will also help. We can use our life gained in various ways, for instance by casting spells in conjuction with Bolas’s Citadel. Use it for a big Toxic Deluge, or just trade up and down in combination with cards where you pay life and then get life back. In this deck, you’ll have a life total that fluctuates more than normal! I feel like I packed in enough ways to gain life back though, so you shouldn’t worry about using it to do stuff.

Win Conditions:

Outside of just whittling your opponents down with the cards we have already covered, you have a few ways to close games out. Bond of Agony can be used to drain out your opponents as long as you have the highest life total. Ditto Exsanguinate, though it will heal you instead of harm. A big Torment of Hailfire can help to close out a game, and you should be able to make some big mana with this deck. As such, if you can gain enough life, Aetherflux Reservoir is there to blow up your enemies one at a time. If you have K’rrik out and he’s starting to get big due to his counter ability, you can throw on Phyresis or Tainted Strike to eliminate a player. Finally, the cheesy Exquisite Blood/Sanguine Bond combo will close out those stubborn games.

All in all it looks like a really fun deck to pilot, is mid tier when it comes to budget (and I’m sure more expensive cards could be included to make it even better), and should still be semi competitive. You can see the full deck list here.

TWR: C19 Spoilers – The Madness Deck

Spoiler season for Commander 2019 has finally finished, and as such I can go over the final decklist. The Rakdos-colored madness-themed commander deck is led by Anje, and though she seems pretty good for the mechanic I’m not overly interested in it. I was surprised that there are quite a few cards in the deck that I would like to own though, but that’s due in part to them not being madness-centric. I should also note that some of the spoilers that were missing from some of the previous decks that I covered have finally showed up, probably because they were included in more than one of the decks so I’m sure WotC didn’t want them spoiled early. First up, the alternate commanders:

Alternate Commanders:

Chainer is a character that has existed previously, but I’m not too interested in this version. The recursion is nice and giving recurred creatures haste is a boon as well, but that’s all he does and it’s not that interesting. Greven is a little better, as you can sac a creature to draw some cards and lose life, and then he gets +1/+0 for each life lost, so perhaps a good voltron commander. Having menace is some nice evasion as well, so he’s probably the better Rakdos commander here, and he enables the madness theme, but so does Chainer in this form. K’rrik is pretty awesome, but I’ve already talked about him. There isn’t another multicolor commander in this deck due to it being the only one that isn’t a wedge deck, so mono black is it. I guess there are a couple of other legendaries included that you could build as well, but they don’t seem to be on theme.

New Cards:

Of these cards, the two I like the most are the Bone Mizer and the new curse. Curses have been a thing for a while, and many people have found ways to make curse based decks, and I’m sure those are annoying to play against. The new one has already been broken with some recently released cards where you can essentially pay life to gain more life and draw out your deck. Whatever the case it’s not bad by itself. I really like the Bone Mizer though and want a copy for my zombie deck. It already relies heavily on discard and recursion effects, and having the option to discard creatures, spells or lands in order to get tokens, card draw or mana is nice. Honestly you can’t lose with that card. Some of the other new cards are pretty good too, and Aeon Engine already has Uno memes dedicated to it.

Notable Reprints:

The new art for Solemn Simulacrum is quite nice. Ob Nixilis is a great Planeswalker addition to any collection. I’ve been meaning to grab a Geth for quite some time just to have, and Magus of the Wheel is one of the better wheel-on-a-stick cards. Lastly, Geier Reach Sanitarium is a little bit of group-hug, but card draw on a land is never a bad thing. It’s great for colors that need the help in that department!

Missing Spoilers:

As I mentioned there were some spoilers missing in previous posts, and these are them. Bloodthirsty Blade is an interesting way to staple the goad keyword to a creature, and because it was in more than one deck it didn’t get revealed until the end. The same goes for Mire in Misery and Voice of Many, thought the latter was spoiled the next day after being missing the first. Mire in Misery is some new enchantment removal for black that is a color that struggles with it. However, being conditional, it’s still not very good. It’s precon good, but not EDH good, if that makes sense. The Voice of Many is fine in creature heavy green decks, Emmara being one token themed deck I can see really benefiting from it. Nothing too exciting though.

Overall I am still only interested in buying the Populate and Flashback decks. They have the most value for my buck. I might buy a few singles from this deck only because they are likely to be at their cheapest point due to this reprint, but none of them are very expensive to begin with. It’s sort of a lackluster year, but I have trouble saying it’s worse than last year. I hope come 2020 we get another awesome year like we did in 2017. We’ve been spoiled and subsequently let down.

TWR: C19 Spoilers – The Populate Deck

Wednesday was the reveal of the populate-themed Primal Genesis deck. Outside of the commander and a couple of cards that were included in all decks, we didn’t know much about this one outside of its theme. Keeping with the pattern that I’ve noticed, this was the deck they were building up to, or at least this is the deck that has appealed to me the most out of the three that have now been spoiled. Naya isn’t exactly my favorite color combination (that distinction belongs to Esper currently), but it works fine for my dinosaur tribal deck. Since the main theme of the deck is to create tokens and then populate to create more tokens, it seems my initial assessment that it would be hard to go wide was unfounded. It seems that WotC saw the same issue that I did and baked in plenty of support. Anyway, let’s get on with the reveal!

Alternate Commanders:

I really like Alta Palani, but not for the same reason that other people do. Many are building him as egg tribal, and though there is a good selection of cards from the game’s history that are eggs or egg related, I just don’t see that as being a fun idea. However, in my dinosaur deck, this is just another way besides using Gishath to cheat big creatures onto the battlefield, and for that I want this card. I’m actually into Marisi as well, but for different reasons. It’s nice to be able to stop opponents from casting spells on your turn, but it’s also nice to be able to goad them into attacking other players. I feel like this one belongs in a control deck, or perhaps a Najeela warrior deck, but I actually don’t see a home for it just yet, will still be happy to try and find one though. The final two color general is only so-so. It’s one of those weird switcharoo cards and I just don’t have the energy to try and brew around those. Your mileage may vary.

New Cards:

There are a few interesting new cards here. Some I did not share due to being in other decks and having already talked about them. Out of these I like the Commander’s Insignia — especially for low costed commanders that might be played 3-5 times in a game, that’s quite a boon. Song of the Worldsoul is a nice populate trigger, Full Flowering can be huge given the mana, and the Eulogist is a nice piece of graveyard hate along with populating at the same time. Idol of Oblivion is nice card draw if you’re always populating, but it can be sacrificed to make a 10/10, and that’s not bad! Honestly these are all pretty good, though they’re mostly good in this deck. Whatever the case I intend on picking this one up for sure!

Notable Reprints:

Only a few notables here, though there are a ton of reprints that are just fine for the deck. Feldon and Trostani are both older legendaries that fit into a ton of decks, so they are definitely ones you’ll want in you collection. I have a copy of the former already, but I don’t doubt I’ll be able to find a spot for another. This version of Garruk may not be the most powerful, but it’s a classic Planeswalker and I like it for that fact. I also don’t own a copy so bonus! Lastly, the Sakura Tribe Elder is basically an EDH staple and I have a few copies but more never hurt. As I said, out of the three decks this one has appealed to me the most and it’s highest on my list to pick up come the end of the month. I have my doubts that the Madness deck will be any better than this, but I’ll check in tomorrow to talk about those cards as well. Then we can get back to talking about other stuff, my apologies to those of you who aren’t MTG fans, but this is hype season for the game and more specifically this format and I couldn’t pass up the opportunity to talk about them.

TWR: C19 Spoilers – The Flashback Deck

On Tuesday, the next Commander 2019 deck was revealed, and this time we’re looking at Mystic Intellect – The Jeskai Flashback theme. Once again, a video was released by The Command Zone, and the deck list was released on the mothership. This time only one card seem to be missing from the list, and I think this may have something to do with exclusive reveals reserved for someone in particular. Whatever the case, I won’t be able to share Bloodthirsty Blade with you due to its non-inclusion. This deck was one that I thought I might actually want due to having brewed a few spellslinging decks in these colors recently and still needing some of the cards. I like buying the precons and playing with them a few times before breaking them down into parts. Some of the lands, artifacts and other EDH staples are great to get in chunks like this as well. Some cards won’t ever see play, but that’s the price of doing business in a CCG. Anyhow, let’s get on with the show.

Alternate Commanders:

This is the first time I can recall where the alternate commanders included in the deck aren’t all really suited for leading the precon. Clearly, Elsha of the Infinite is a damn fine card, and honestly is a card that I would use as the commander, putting Sevinne in the 99, but I also see it as being the legendary in the deck to build around. Pramikon is interesting in that it’s the first legendary wall in the game, and people are freaking out about building wall tribal with it. However it doesn’t do anything for walls unlike Arcades or even Doran, so I don’t see the point. In some weird control deck this might fit, otherwise I’m thinking it’s pretty underwhelming. Gerrard also doesn’t feel like it belongs in this deck, but I think he’ll find a spot in some Boros deck at some point. Whatever the case, there’s one alternate here that feels at home and two that feel shoehorned in.

New Cards:

There are several cards here I really like, and already see a place for in existing decks. Backdraft Hellkite would slot into Kaalia nicely as an upgrade to some other dragon and some recursion for spells. Dockside Extortionist is possibly my favorite card from this deck. I love playing mono-red Goblins with Krenko at the helm, and it’s constantly changing because new awesome Goblins keep appearing in each new set. This one is a doozy, giving you a huge amount of ramp for a turn particularly if you cast him later in the game when everyone has at least a couple of mana rocks and maybe an enchantment. I look forward to abusing this one. I’m also rather excited about Wall of Stolen Identity as well, for my Arcades wall deck. Copying a creature is something the deck couldn’t do before, and it’s also temporary removal of said creature so bonus. Otherwise these other cards are fine, just not as exciting.

Notable Reprints:

Sun Titan and Clever Impersonator are just good cards in their colors and though they have been printed a couple of times already, they always creep up in price. The original Ral Zerek was getting up there too, and is a good Planeswalker to add to the collection. That ultimate can net you crazy extra turns and that’s nothing to sneeze at! Lastly, Jace’s Sanctum is a fairly underused but awesome enchantment for spells matter decks. The mana reduction on spells is nice, being able to scry each time you cast a spell is nice too, allowing you to filter through cards that aren’t going to help your current situation, or to set up better for Elsha! It’s good in any blue deck that wants to manipulate the top of their library.

Overall this deck is getting warmer. The first deck didn’t speak to me, but I’m seeing some good stuff in this one. If this pattern continues, I’ll really like today’s deck. I’ll check in with you guys tomorrow once I know more.