I Am Forsaken

It’s been a minute since I reported on my Destiny 2 progress, and well, there hasn’t been much. It’s actually been almost a month since I completed Expansion II: Warmind and almost immediately I dove into Forsaken. I had a good session, and then I got sick, and didn’t play much of anything for a couple of weeks. Then I went ahead and got distracted by a new release, World War Z and I just finally got back to playing Destiny 2 again last night. Anyhow, Forsaken picks up where we left off, and now Cayde wants you to meet up with him for some mission in the Tangled Shore. First though, we’re treated to a video of Cayde presumably being killed by a mysterious figure (pictured above) and then it flashes back to you going to meet him. Foreshadowing is tricky, especially if he isn’t actually dead, but I guess I’ll find out soon enough.

Flashing back to the current time frame, we meet up with Cayde and wade through some enemies before being more formally introduced to this new villain who leads some rather potent looking Fallen Generals. It appears that eliminating them will be the first hurdle before getting revenge for Cayde, though at this point it’s still unclear if he’s actually dead.

After a couple of missions in this new quest chain, we’re given a new class quest that is supposed to allow us to unlock some new powers. We’re supposed to follow a signal to IO, wherein the planet is “speaking” to us and leading us on a new journey. We’ll see pulsations like this a few times while on this moon, culminating with a fight with the Taken to unlock a new portion to our skill tree for all three sub-classes. However, you only get one seed at this time with which to unlock said branches, but I assume there will be ways to get more seeds later.

I’m still the most partial to the Gunslinger sub-class, so I went ahead and opened the “Way of a Thousand Cuts” which allows you to throw a volley of explosive knives in front of you. Not as long range as our normal golden gun routine, but seems like it kills groups much more effectively. There are additional tiers to this new branch, but you have to earn experience with the ability before those unlock.

Eventually we meet Spider, who is a fence of sorts in the Tangled Shore. He’s not a very trusting guy though, so before giving us the information that we’re looking for, he sends me out to do a bunch of bounties for him. I managed to completed both the class quest and these bounties last night, and am now set to go on the offensive, with the new mission given to me sending us to go at attack those generals head on. It’s not a lot of progress, but it is progress nonetheless. Hoping to get some more time in over my days off and I’ll report back once I have something more substantial.

Destiny 2: Moving Towards Forsaken

After my last couple of posts about Looter Shooters, I mentioned that I decided I was going with purchasing the Destiny 2 expansion, Forsaken. I have since picked the game back up where I left off on my hunter. I had been playing exclusively with my best friend, but we have differing schedules at this point (I’m on a sort of early morning/graveyard schedule, and he works days) so I decided I would just move on without him. During our first few sessions, we had completed about 75% of “The Red War” which is the main campaign of the base game, along with leveling up to about 14.

Our next quest in the main campaign required a level of 15 to proceed, so I participated in a few public quests and hit that level in order to get going. Buying a copy of Forsaken came with a level 30 boost, which will allow you to play through the expansion’s campaign, but I decided that I wanted to see the rest of the story from start to finish. I did use the boost on a Warlock that I created, and I guess at some point I should probably also level a Titan, but one thing at a time. For now, I wanted to finish up The Red War along with the first two expansions before getting to Forsaken, and playing my already partially leveled character would allow me to get through everything at a decent clip.

My first session saw playing through the remainder of The Red War, along with doing a bunch of public quests in order to complete the final sub-class quest. Opening up all of the sub-classes allows for some choice when it comes to builds for my character, but was otherwise a pretty easy thing to accomplish. Finishing the main campaign rolls the credits, but immediately afterwards you are back at the Tower which veterans will remember as being the main base of operations from the original game. The Farm is still available for socializing, but it appears that you’ll spend most of your time here. You’ll talk with most of the main characters and unlock new ships, your little speeder for use on missions, along with your first exotic engram. Next up: Expansion I: The Curse of Osiris.

I was having trouble with the director, in that there weren’t any new destinations to visit until after doing the above conversation train. Afterwards, Mars and Mercury became available to explore, and the Forsaken expansion’s nebula appeared as well, but won’t be accessible until I’m level 30. That’s okay though, as there is more to do before getting there!

The Curse of Osiris has already started out well. Intriguing, to say the least. I’ve completed the first couple of missions, have met a copy of Osiris himself, and revived his very own Ghost as well. I’ve been to the Infinite Forest, and came back alive! I look forward to completing this expansion along with the second, Warmind. Forsaken will be explored soon, to say the least.

I’m currently a hair away from level 24, and I’m sure by the time I’ve completed the first two expansions I’ll be level 30 and ready to head into Forsaken. So far the game has felt just as good as the original and I’m enjoying myself thoroughly. Here’s hoping they keep the game going longer this time around, as I wouldn’t mind having new stuff trickle in over time and have a reason to come back to this gem of a game. There are still other Looter Shooters that I’m interested (September means Borderlands 3, after all) but for now this one is ticking all of the boxes.

RE: Looter Shooters

So a few days ago I ran a poll to see what game in the so-called “Looter Shooter” genre people might think I’d enjoy. It turns out that following my logic, some people recommended Warframe even, a game I’ve already spent some time in but still look at all of the content available as a little daunting. I was surprised to see more people vote for Anthem than anything else, but we are talking about a very small sample size. In the end, my decision was made with my wallet’s welfare in mind: I picked up Forsaken for $20. I should be able to blow through what’s between where I am and the new content fairly quick.

I appreciate the feedback though. Haven’t seen that many comments on a post in a long time!

Ironically enough, we were treated to the announcement of Borderlands 3, a game that I had included in the poll (only got a single vote though) as more of a joke than anything. It does look pretty good though… here’s the trailer in case you missed it:

In a way it does look like more of the same, but it did look it had some pretty slick stuff going on at the same time. I hope there is enough variance to the world, classes/mechanics and storyline that it feels like a proper sequel and not just another pre-sequel. I’ll be keeping an eye on this one for sure, and make a decision about its purchase depending on the details. In the meantime, I’m in for more Destiny 2.