The Journey So Far…

I realize that I’ve been neglecting this blog, and I still have things that I want to write down for posterity. At this point, my content creation energies are going fully into this other venture, so I have been thinking about what I can do with the blog in the meantime. I can say confidently that at this point in my life, I’m not going to dedicate sufficient time to blogging anymore. I’m fully invested in other forms of content creation, and given my schedule, I can’t do *a lot* with both at the same time. That said, I do want to perhaps use this as a form of self therapy, and also as a way to self-promote at the same time. With that said, this post is completely about my other project: The Possibility Storm.

The last post I made was announcing my new project. At that point, I was using shitty graphics that I made myself, and had just started the corresponding YouTube channel. At this point, I’m over 90 days deep, and I thought I’d share some of the “achievements” I’ve completed to this point. The first thing I’d like to share, is pictured above. I had a friend of a friend who happened to be in one of my early episodes, who also happened to be a graphic artist for his day job, and as a result I was presented with an opportunity to get free graphic design work for the channel. The new logo is fire, and I’m absolutely in love with it. Big thanks to Tallasis who created this for me.

As I said, it’s been just over 3 months since I started the new YouTube channel, and this has already surpassed my expectations, but we’re at nearly 400 subscribers and 1500 watch hours. The channel also has over 10,000 views, and I’m aware of other channels that have been active longer than I that have less views and +\- the same sort of subscriber count. I am well on schedule to make the requirements for partnership at the one year mark. I’m simultaneously proud of this achievement and humbled by the support. To be fair, I have infiltrated the appropriate channels for this growth to be expected. I’ve been very active on Twitter, I’ve been a guest on many a stream of other creators, and I’ve shamelessly shilled whenever the opportunity has arisen. I’m not saying this has been easy, and I know that it’s been work on my part, but I’m very happy with the growth vs. the effort put out. Speaking of support, this has become lucrative in its own right.

I’m not going to pretend like $20+ a month is “raking in the cash” but it’s a good showing for what I’ve done to this point. I’m well on my way to YouTube monetization, and I’m already making enough to cover most “costs” of the production of the show to this point. I of course want to invest into the show as well; getting a better microphone is high on the list, along with perhaps some better lighting and additional cameras for various production facets. I appreciate the support I’ve been shown, and I intend to continue this production and improve it as I go along.

My Twitter presence isn’t where I want it to be, but we’ve managed almost 100 followers and I’m always having conversations with people about MTG amongst other things, and I’ve used the platform to collaborate with many a content creator. It’s still my social media platform of choice, and a great way to interact with the audience.

This project started out as a completely video based feature, but I was also looking to expand in any way possible in order to gain reach and monetization where applicable. As such, I’ve expanded to Twitch in order to live stream recording sessions so that people can either watch the games live, or watch the edited videos later. In some cases the live streams are more entertaining for some, but the quick cut videos are more accessible to get to the end result more readily. We’re pushing the amount of followers to get affiliate status (we’re actually at 30 followers now, despite what that graphic shows), which unlocks the ability to gain subscribers and further monetization efforts. I think between Twitch, YouTube and the Patreon, I should be able to increase production value while simultaneously providing multiple benefits to those who pay into the show.

Another revenue stream I’m looking into is channel branded merchandise. I’ve already had a surprising amount of “I’d buy that if you make it” in this regard, so I’m looking to get these products out as soon as possible. Pictured above is a t-shirt with the awesome logo my buddy made for me. I’m also looking to get logo playmats for MTG made. I’ve looked into several options for mass producing each, and in some cases, we can do batch orders in a Kickstarter fashion, where those who pledge towards the total goal will get a shirt or mat if the goal was made and I’ll make a profit. I’m being completely transparent here, in the sense that I want to create the content, but I’m also open to receiving some cash for the work I’m putting in. In this sense, these are amounts I wish I could have earned for the blogging I’ve done over the last 20+ years. I’m also going to be the first person to rock these t-shirts and have a playmat displayed during streams/videos.

So if you’ve followed me for the past 16 years, I’d sincerely appreciate a follow on social media, the YouTube channel or on Twitch. All of the support helps, even if you’re not contributing monetarily. If you can spare the extra change, the Patreon is at minimum $2/month, and once I hit the 50 follower mark on Twitch, that will open the option for subscriptions there, which are at minimum $5 a pop. For the cost of your morning coffee, once per month, you can help finance the channels I’m producing and I’ll love you for it. You can find all of my content and related socials on Linktree.

Thanks for reading through my shameless self-promotion. I appreciate you all.

Announcing: The Possibility Storm

Well, those 6 months just flew by. Apologies for going silent for so long, but the time has come for me to unveil my latest project.

Why was I gone for so long? What’s to become of this blog? These are questions I aim to answer while simultaneously self-promoting.

In January my father fell ill. He was also caretaker to one of our last remaining elderly relatives. This meant I had to spring into action and figure out what to do with them both. This culminated in moving his entire life from one county to another, along with rearranging my entire life. We have made due, but there was much to do to get to this point. I won’t bore you with the details, but suffice to say that it was not a fun experience, and I do not recommend. Over the course of the last month, things had settled down to the point where I could start focusing on something new. I put together the accounts needed to get started with the new project over a month ago, and finally went live about a week ago. Generally positive feedback to this point, and I’m looking to improve. Episode #2 will be live later this week. As for this blog, well it can still be a place where I sporadically post (most likely reverting to the free version and losing out on domain name because that shit isn’t cheap) but it’s more likely that I use it to send more traffic towards my YouTube channel. Perhaps I’ll do some personal style posting again. Time will tell.

So where is it? You can check out the channel here.

What is it? The Possibility Storm is a YouTube channel dedicated to Magic: The Gathering. Currently showcasing quick cut gameplay videos, I intend to later introduce Deck Teck videos and Podcast episodes.

What can we do to help? Subscriptions, shares, likes and comments on the channel will help me grow. There is also a Twitter account that needs more followers. Eventually if the demand and growth are there, I intend to set up a Patreon and provide more perks.

Lastly, I have a Discord set up that’s free to join. In the event the Patreon thing goes forward, I intend to have a dedicated portion of the server for Patrons as one of the perks.

Thank you for your support.

League of Legends: March Highlights

Despite the fact that I have a lot less free time on my hands the past couple of months, I’ve still managed to play League in between other games and tasks. For a while there I was playing almost daily, and multiple games per day. But as is pretty normal for me, I tapered off to about one game per night, and for the past couple of weeks it’s only been a game here and there. I still love League, I’m not sure when/if that is going to change. My play time with the game didn’t start to taper off until the latter part of March, so I still had enough videos to cut down and splice into a highlight reel for the month. This was something I had considered doing for a long time, and since I started recording all of my games back in January, it’s not only good for my YouTube channel, but it’s something else to write blog posts about as well. However, I feel like playing Normals for three months straight is getting kind of stagnant. I think it’s time that I finally get started with my Ranked placement matches, and see how far I can climb up the latter. We’re nearing mid-season, and that means that time is running out to get the ball rolling.

This season feels more tumultuous than previous ones. The pre-season changes really mixed things up, and we’ve been seeing champions that were designed to be played as a certain role excelling in multiple roles. It’s been great for the game in my opinion, but one thing that was bothering me was the fact that the games felt so much shorter and less forgiving. Bouncing back when the death timers are high was becoming nearly impossible. It seems that Riot has noticed the same thing and there have been changes to death timers at certain points in the game. It also feels like each knew patch has had more flavors of the month, rather than just one or two. What I mean by that is, in past seasons it seemed like each new patch would buff one or two champions who would be played nearly every game until the next patch, and then a new “flavor” would take over. This season, it feels like there are several “new meta” picks each patch, and as a result I’ve been playing champions I hadn’t played in a long time due to their new found power. Champions like Poppy, Pantheon and Quinn, not to mention old favorites of mine like Nocturne and Twitch have all seemed to spike in power and popularity. The constant reworks of champions (like Shen and Poppy, and the upcoming Taric rework) has brought the older ones up to speed and it feels like most of them are viable picks now. There are very few champions that have been completely neglected anymore, and I love seeing weird picks that work.

I forgot to post the video for last month here on the blog, so I’ll do so now:

Here’s the new one that I just finished editing, for March. It’s a bit shorter due to less games played but I think that’s good for people with short attention spans anyway. If you guys can do me a favor and like, share and subscribe that would also be great. I seem to have hit a subscriber wall and would like to continue to grow!

So as I said, my plan for April is to at least get my 10 placement matches in to see where I’ll start this season. It will likely be Bronze I just like last season, but hopefully I’ll promote into Silver more easily this time around. See you then.

League of Legends: January Highlights

For those of you who haven’t subscribed yet to my YouTube channel, I’ve fallen into a pattern of releasing at least one video a week. For the past couple of weeks, those videos were of League of Legends. I’ve been playing quite regularly and practicing with the new champion select, a few new champions, and at least one who has been reworked. Joining me has been Tacktix of Tough Love Critic, and to a lesser extent my other buddy Tyvokka (who has gone by other names that I’ve mentioned before), both of which are members of my guild Obsidian and part of our Fantasy LCS league. Lately we’ve been getting together several times a week to practice while jumping on Skype while we play. We may make the switch to Discord at some point though, as the guild is planning to use it more often once we start playing Crowfall together.

I have to say, I love the changes that came through during season 6. The new champion select is fantastic, allowing you to pick two roles that you want to play and you are guaranteed to get one of those roles. This heavily cuts down on toxicity during champ select, though I have still seen some flaming during matches, but that’s never going to be eliminated entirely. I’ve noticed having at least one of my friends on and having voice comm has helped with my map awareness and shotcalling abilities. I started gravitating towards top lane during last season, but oftentimes took up the support role because that would help me to focus on objective and vision control. Having practiced support last season helped me to carry those skills over to the top lane, and playing characters like Shen with a global ultimate means paying more attention to the map. I also always run teleport up there, so that helps too. There have been many times that Shen ult or well timed TP have been game changers. Through practice this season with the new masteries, item changes and other tweaks, I’ve found a handful of champions I rather enjoy playing up in the top lane.

For a time I was picking top + fill in champion select. After being stuck in the jungle a couple of times, I’ve found that Trundle (who I’ve spammed A LOT up top) is a fantastic jungler. Now I’m picking top + jungle in queue, and have found success in both roles more often than not. Tacktix plays Thresh support primarily, and between the two of us we have heaved several low-skill teams on our shoulders and turned dire looking situations into wins individually and for our teams. It’s been a huge confidence booster, and I’m really looking forward to doing our placement matches in ranked mode very soon. Occasionally I’ll switch things up and play some ADC too, though I really only want to be in the bot lane if I have him backing me up.

So far I’ve been loving Trundle, the newly reworked Shen, and Tahm Kench up top. I have played around with the reworked Poppy a bit, along with being relatively confident with Maokai and Illaoi. I think that’s probably enough to work with. I’ve only really played Trundle in the jungle, but I think a couple of these other champions might work well there also. On ADC I’ve mostly played Corki, Jinx and Caitlyn, but I want to get some time in with Graves as well. The massive ADC rework threw me for a loop for a while there, but I’m starting to wrap my head around it.

Anyway, I wanted to share the two January Highlights videos I culled from a ton of games played over the course of the month. Going forward I can see this being a new trend, and I hope to chronicle my ranked journey via video this season. I’d say two videos per month pertaining to this subject will probably be all that will happen, due to the fact that I have to record a bunch of games and cut out the best stuff, but it will be cool to document it all. Here’s the videos for January:

Part One:

And Part Two:

Oh, and if you haven’t yet, subscribe to my channel for all the newest videos! Thank you!

Diablo III Patch 2.4

Diablo III had another big patch go live this week, and just like in patch 2.3, there was a whole new zone added to Adventure Mode. This does mean that you need to own Reaper of Souls to access the new content, but if you haven’t picked up that expansion by now, you’re probably not much of a fan. The brand new zone added is called Greyhollow Island, and it is an offshoot of the Act V portion of the map. A gloomy, rainy, wooded island, there are plenty of new creatures to fight, lore bits, and places to explore. Outside of the new zone, there was also two previously existing zones that were expanded, both the Ruins of Sescheron and Leoric’s Manor. The former was expanded with the zone called Eternal Woods, and the latter had a section called the Royal Quarters added to it. They are smaller areas, but combined with the new zone add quite a bit of variety to your bounties and other adventures.

Screenshot000

There’s much more to the patch than just new zones. Set Dungeons have been added, and require you to don a full set of class armor to enter them. The seasonal journey that was introduced in season 4 is also being tweaked for season 5 (that starts tomorrow), where completing it provides a whole set, so if you are having trouble finding a set of armor for your class, you have a guaranteed way to pick one up now. That will allow you to check out the set dungeon as well. Finally, there are empowered rifts, which is building upon the ever-changing rift system that has been around since RoS launched. I have no experience with the latter, so I’m not sure how good or bad that ends up being. All I know is that I feel re-motivated to try and complete the season journey this time around, and actually get far enough into the end game to see beyond Torment I and jump into greater rifts and all that good stuff. Who knows if that feeling will be maintained for very long, but I’m aiming towards getting balls deep in Diablo III again.

Last night I decided that it would be a good idea to play through the new areas on one of my existing max-level characters. I also decided to record all three of the new areas while I played through them, so at this point I’d like to share those videos:

Part one is a full clear of Greyhollow Island. It’s a fairly large overland zone with a lengthy dungeon so this is the longest of the three videos.

Part two is a full clear of the expanded zone of of the Ruins of Sescheron: The Eternal Woods. This zone is a bit smaller and also comes packed with a dungeon but it is only one level and was a much quicker clear.

Part three is the shortest run of them all. The Royal Quarters is a section added onto the Leoric’s Manor zone. It is filled to the brim with undead but is a relatively short clear. It is also the area you have to access to be able to enter the set dungeons, as you’ll see me discover in the video.

That’s all I have for now. Happy Gaming!