Thoughts on Monster Hunter World

For the first time in a long time, I was hit by the hype train a picked up a game for its full MSRP. I went into this purchase pretty blind, not watching anything but the trailer on its Playstation Store page, which really doesn’t give you much of an idea of the depth that this title seems to pack. It shows some big beasts and various characters attacking them, and that’s about all you need to know I suppose, though the RPG elements add some needed feeling of progression. I had never played a Monster Hunter game before, but I knew that it was a successful franchise and people were raving about it. I was actually given a glowing recommendation by one of my long time blogging friends over at Socially Sour, and he compared it to Dark Souls, and that did it for me. My Internet has been spotty as of late so I decided to order the game from Amazon and avoid the large download, so I had to wait a few days to play after pulling the trigger. I fired it up the day I received shipment, but only ran through the brief tutorial, but managed another play session in between other things last week. You start out creating your hunter:

The character generation in this game is pretty robust in most areas, though I was disappointed to find that you couldn’t pick a different pet that follows you around. I would have preferred a dog to a cat, but that’s just me. You can also set yourself up in beginner gear — either leather or chain armor (I assume better variants are available later on) and pick a starting weapon. This is where I had my biggest stumbling block, but more on that later.

The tutorial was effective enough. I was surprised by the combat. It is sort of like Dark Souls in that you need to be semi methodical about your actions and try to avoid the enemy’s telegraphed movements. It feels a bit more button mashy, but then doesn’t at the same time. It’s definitely more forgiving than any Souls game I’ve played, but I haven’t pushed too far into it either.

As I said, there are various weapon styles you can choose from, ranging from the traditional to the absurd. Pictured above is a “bowgun” which looks like a fucking cannon. I stayed in this training area for a long time testing out the various styles and settled on the Spear with the bug launcher. It seems to suit my playstyle well enough, but perhaps I’ll change things around at some point.

I don’t know what it is about food in JRPGs, but between this game and Final Fantasy XV I’ve seen so many different things being cooked and consumed by my characters. Food plays a role in many games but it’s never quite as celebrated as it is in JRPGs.

I’ve also heard of comparisons to Destiny, in that the game sort of takes place from a hub city where all of the vendors and quest givers hang out — which also serves as a lobby where you can meet up with friends (or strangers) as the game is a co-op title. There are various NPCs that will give you quests or you can visit the quest board. You’ll be greeted with the above screen where you can select a mission and either host or join an instanced area where you’ll complete your objective.

Along the way you’ll pick up ingredients. They’re everywhere! Not only will you gather plantlife and mine minerals, but you’ll also be able to harvest meat and other materials from the monsters you’ll be killing. With these ingredients you can upgrade your existing weapons and armor or create new ones.

Eventually you’ll end up on missions where you have to fight a real monster like this huge lizard, and then the game becomes more like what you’d expect from a Souls title or even Shadow of the Colossus. The creature will be bigger and badder than the things you’ve encountered, and it will take a ton of effort to bring it down. One of my abilities allows me to vault into the air so I was able to hang onto this guy’s back and repeatedly stab him. There were still three separate times you had to fight him — he runs off in between each encounter.

When I quit after my last session this big ugly thing had just been revealed, and rather than being just a bigger version of something I had already seen, this looks like a proper monster. I’ll be heading off after him the next time I play!

When you complete missions you’ll earn various materials and watch various scales increase in value. Apparently my little cat buddy is level 4 now. It doesn’t appear that my character has a level though? It’s all so strange and new to me I really don’t know.

Overall I think Monster Hunter is unique enough to keep me entertained. It’s not my favorite title ever by any means, but I see enough potential here to play it through. Now if only I could convince one of my friends that they should pick up their own copy so I could co-op my way through it, that would be even better.

State of the Game: Backlog Goals

Despite having a pretty regular posting schedule these days, I still don’t touch on all of the things that I’m doing in my day-to-day life. I play other games besides the ones I write about, have thoughts about various titles or my progress on projects, and still mess around with my Magic cards. I also do that thing called “living” so there’s much more going on than might be alluded to here on the blog. It’s been a while since I did a round up post so I thought I’d take the time to do so today. Besides working on Everquest II and making my way through the backlog, I’ve got some specific updates and then some thoughts to round things up. Let’s get started.

I’ve made steady progress with Clash Royale, the only mobile game I play with any regularity. The last time I wrote about it, Supercell had just added another arena. The Electro Valley arena became Arena 11, pushing Hog Mountain down to Arena 10, and making the Legendary Arena #12. At that time, I was placed in Arena 11 due to my trophy count, so that was a nice little boost. I have since pushed my way into the Legendary Arena and also upped my King level to 12. Hitting 13 is a long ways off, mainly because it’s going to take 80k points to get there and I have somewhere in the neighborhood of 20k at the time of this writing. My highest trophy count is 3914, which happened recently. I pushed into Legendary status a while back but then fell back down into Arena 11, and pushed my way back up to 12 where I have stayed for the last month or so. Getting to Challenger status isn’t too far off.

 

My two main decks are above. I used to only focus on one deck, but I have found that having a couple to choose from is nice to break up the monotony. I tend to use my Hog/Loon deck the most, especially when trying to work my way up the ladder, while I use the Golem deck primarily in 2v2 matches, but I have a feeling that it might be more consistent as I get up into the Challenger scene.

 

I finally got my hands on a Mega Knight (actually upgraded him to level 2 already as well) since my last post, which was the last card I needed to “catch em all” at that point. Since then the Royal Ghost released and I recently got one of them out of a chest. The most recent card is the Magic Archer, which we just got to check out in one of the Challenges, but he hasn’t released just yet. He’ll be the only card I need once he comes out. Overall the game is still a blast to play and I do so daily.

I’m still plugging away at The Order 1886, which has been a pretty fun title, but a bit more challenging than those I played through recently. There are some stealth bits that require you to not be detected, and if you are it’s instant-death which is rather frustrating. Regardless, I have worked my way through the 6th chapter and progress is steady. I want to complete this one before really starting on something new, as I have been trying to keep focused on clearing out my backlog. I have some ideas for where I’ll start next, but I’ll get back to that in a bit.

Over the weekend my girlfriend and I did some errands and while we were out I spotted a couple of older MTG starter decks that I picked up on a whim. At $15 a pop they tend to have alternate art or Planeswalkers at the helm, a preconstructed 60 card deck along with a couple of booster packs for whatever particular set they are from. I picked up the Nicol Bolas Planeswalker deck from Hour of Devastation, along with a starter deck from Eldritch Moon (a few sets back, before they started doing Planeswalker decks for each set). I really only picked them up because I wanted the Nicol-Bolas Planeswalker and the alternate art Noosegraf Mob that came with the starter kit.

The face cards are on the right there, Noosegraf mob is a card I needed for the Alesha deck I’m building, and Nicol Bolas for another EDH build I’m working on. I ended up pulling some nice additions out of the booster packs – Unesh will slot into my Sphinx deck and Tamiyo is another Planeswalker that will go into the deck with Bolas. Nice pulls!

I also resubscribed to the Humble Monthly service again for March, as Dark Souls 3 + DLC was the featured game. Steam is having a Lunar New Year sale at present, and this game was on sale for $15, but via Humble I was able to get it plus DLC for only $12. This is great for the wallet, but unfortunately I still haven’t completed the first two games in the series, so this is just more fodder for the backlog!

Speaking of which, I am having trouble deciding what to start next after I complete The Order. I have Alien: Isolation which I started just to check out and only played for about an hour, I also have Shadow Warrior 2 which I spent a few hours on but didn’t complete. There’s Monster Hunter World which I would like to dive into, along with the aforementioned Dark Souls trilogy. The latter few would be a significant time investment, but still worth doing. I also have plenty of other titles that are collecting dust, so it’s going to be a tough choice! I’ll write about The Order again once I’ve completed it, and perhaps by then I will have decided what to do next.

That’s all for this wrap up. Until next time, happy gaming!