The Walking Dead: The Final Season Episode 4

Skybound Games has finally released the very last episode of Clementine’s saga. An epilogue of sorts, it picks up right in the thick of things, as the last episode culminated in the exploding ship and uncertainty about everyone’s well being. Well except for James. He was definitely dead. I felt that this episode was the most rushed or perhaps the least well thought out. It felt shorter than other episodes, and felt like whoever wrote it wasn’t as invested in the game or the property. There was a clear end, and a nice twist that I didn’t see coming, but it felt a little hollow. I wasn’t left feeling like it was a clear end for the series… but I suppose I’ve felt that way when good TV shows end as well.

It appears that my choices were in line with most other players. All four of the major choices in the episode weren’t the most difficult decisions to make (nothing gut wrenching here), but it appears that more than half of players agreed with my choices. Since the finale was only released a couple of days ago, those results could be spoilers, but I won’t go into specifics. Let’s just say I didn’t feel like the choices had much weight to them, and the way things ended I just felt sort of blah about. I really wanted to like it, but I suppose it’s okay to only be disappointed with one episode of a four season game series. Clementine’s story has come to a close, and I’m satisfied to have completed this years-long journey.

There were more screenshots I could have shared, but they were very much spoilers, showing who died and how relationships between Clementine and other characters have changed. I did however include the above two shots that showed what my Clementine taught AJ throughout the season. Some of it is pretty inside, so you’d probably have to play the game yourself to understand them, but many are basic enough. I think my AJ will grow to be a decent human being, and that means I’ve done my job. I could easily see another season being doable, especially being able to perhaps kill off Clementine and then pick up playing as an older AJ. I don’t see why they don’t go down this route, but perhaps they have other Walking Dead stories to tell, or maybe another decent IP could be done in this style. I suppose time will tell what Skybound decides to do next.

The Walking Dead: Final Season Episode 3

We learned back in September that Telltale Games was going bankrupt. This meant that despite the first two episodes of The Walking Dead’s Final Season were out and playable, the game would not be finished. Thankfully, Skybound — a company founded by the creator of the series –decided to go ahead and make a games division specifically to finish off the series (and I assume, create other gaming experiences). This was good news for fans like me, who just wanted to see the end of Clementine’s story, a story that started way back in 2012 with the first season of the game series. I’ve talked about my experiences with the first two episodes already, but I recently completed the third and thought I would jot down some notes to chronicle this.

As with the rest of the series, we’re not seeing anything new here, just more of the same interactive story game that we’ve all become accustomed to. The Walking Dead is one of my favorite pieces of media. I’ve always enjoyed a good zombie horror story, but what I’ve always appreciated about the comics, the TV series, and this game series is that there is less of a focus on the dead, and more of a focus on the human struggle of living in this post apocalyptic world. The human element and emotions that have been stirred within me while consuming this media is second to none. I haven’t nearly shed tears with any other medium.

Clementine has grown into a capable young woman. She is no longer the child that Lee protected from the world, and instead is the protector of AJ — a child she has watched over for years. Now in Lee’s shoes, she even has dreams where she is able to commune with him for guidance, and his pride shows despite merely being a figment of her subconscious. It’s touching to see his reactions to her all grown up, compared to the child he once knew. He (I) did a good job in raising her, and now it’s her (my) turn to raise AJ. This has been tricky, due to the sheer amount of shit that is thrown our way, but I have done my best not to turn him into a little psycho.

As the last episode closed, raiders had taken members of our group, and the children at the school were shaken to say the least. I met a mysterious boy named James who is a “whisperer,” in that he is able to walk among the dead without alerting them to his presence. He reveals more of himself and his past in this episode, and I grew to like him despite his odd lifestyle choice. As the appointed leader of the school group, this episode focused on the plan to rescue our friends, and making preparations to do so. Without spoiling too much, it turns out that our friends are being held on a boat by the raiders, and Lilly seems to be the expedition leader. Despite letting me go earlier in the season, she is not willing to let us get our friends back. A plan is hatched and the attack on the boat happens and seems to do so without any issue until one of their soldiers (who used to be a member of the school group) spoils things. This leads to a confrontation with Lilly and ultimately, the death of another person. I simply wanted AJ to show some mercy, but Lilly wasn’t going down that road.

James got caught up in our struggle, and though I think he probably would have been a great addition to the group, unfortunately Lilly showed no mercy. However, the episode ended with a bomb that we had put into the boiler going off, and we really don’t know what’s happened to anyone. We can assume that the three characters we came to rescue made it off of the boat, but as I was trying to save AJ, Tenn was also involved and James was killed. The bomb went off and threw Clem into a wall, so we can assume she lives, along with the others, but it will likely take some time to gather everyone back up. My ending results showed that most of the other characters were MIA, along with some base stats like usual:

It seems that my choices were mostly in-line with other players this time around, but I don’t like the fact that we don’t really know where anyone else is. I guess that’s why there are typically cliffhanger endings between episodes, so we’ll be kept guessing until the next comes out. I know that I’m looking forward to the finale and the closure of the story, I just hope Clem doesn’t end up like Lee. But I supposed anything is possible. They haven’t said exactly when the next episode will come out, but I assume it will be released within the next couple of months. I’ll report back once I’ve completed it.

Skybound to Finish The Walking Dead’s Final Season

Some good news broke over the weekend concerning the demise of TellTale Studios and what would become of its unfinished Final Season of The Walking Dead.

Skybound is Robert Kirkman’s publishing label and recently they opened up a games development branch. It makes sense for this company to pick up the title and finish it off, given Kirkman is the creator of The Walking Dead and will likely build a team familiar with the source material. That, and I believe the game was nearly finished anyway, and I’m sure the story has already been completely written. There hasn’t been an announcement yet as to when the final two episodes might be released, but as I wrote in my last post on the game, it was rumored that the third episode was already in the bug testing phase and some work had already gone into episode four as well.

I’m glad to see this happen, so we’ll able to find out what happens to Clementine after all. I’ll report back if I hear anything else about further developments, and will definitely share my experience with the final two episodes. I’m still hoping they show up before the end of the year.

The Walking Dead: Final Season Episode 2

I’m as surprised as you are that I’m even able to write this post, but here we are. A couple of weeks ago, TellTale announced that they were essentially bankrupt and that they were laying off all but 25 employees. This came after the release of the Final Season of The Walking Dead, where we would finally see the end of Clementine’s journey. The first episode released a while back and I wrote about my experience. Another story from a few months back says that TellTale and Netflix were teaming up to create a Stranger Things game (for other platforms) along with some Minecraft interactive thing on the streaming service. It sounded like the company was doing fine fiscally at that point, but apparently things were different behind closed doors. During the layoff announcement, the company admitted that episode two was ready and would still release, so that’s the only reason we get to even talk about it today as it came out last week. Episode three was due out in November and the finale would be released in December. At this point it’s unclear if those two episodes will see the light of day. Rumors state that the third episode was basically done but very little work has been put into episode four, and that the company might be shopping around to get those finished. I suppose we will see what happens — I really hope it gets finished because I’d love to have played through them all and see how the story ends.

This episode was a little different than some of the prior seasons in that there were some third-person shooter elements that haven’t ever really been present in these interactive novels. The game is still on rails but there are segments that are a bit more action packed than the norm. When I had left off at the end of episode one, AJ had just shot and killed Marlon, and we were basically being asked to leave. Things were put to a vote and we left. One the way out, we’re attacked by raiders, one of which is a character from way back in season one, a character which I (playing as Lee) had left behind once we got on the train. She took a little bit of pity on me, delaying capture and then some of the kids from the school attacked and enabled our escape. AJ was unfortunately hit by some buck shot, and carrying him became an issue as walkers were alerted by the skirmish. This meant a fight scene with walkers, before one of them (clearly wearing a mask) stops me and leads me off to his camp. This guy doesn’t play too integral a part in this episode but I have a feeling he would have been back. He helps me with nursing AJ’s wounds and then helps me back to the school. The school kids know that the raiders will be back and grudgingly accept my help in fortifying the school. I’m welcomed to stay for a while. The attack happens, people die, and at the end a couple of them are captured. We vow to go after our comrades, and can do so with the help of one of the wounded raiders still at the school after the larger group retreats.

Normally this is where I would slot in some screenshots of the results. They displayed after I had completed the episode but I didn’t take screenshots because usually you can check your choices from the main menu. For some reason things bugged out, and I was unable to see those results. I assume this has to do with not being able to connect to TellTale servers, which usually display the stats for choices and perhaps those servers are down due to the company’s recent actions. Whatever the case, I hope this is something that is fixed going forward if they do end up making the final two episodes, but again we don’t know if that’s going to happen. Whatever the case, I have enjoyed the season thus far, it’s just a shame that we may never know how Clementine’s adventures end.

The Walking Dead: The Final Season (Episode 1)

I knew it was coming, but it surprised me to find out that the last season of Telltale’s The Walking Dead was upon us. I guess I never really paid attention to the release date. I hurriedly picked up my copy of episode one of this four episode final season, and played through it ASAP. We’re seeing Clementine’s journey come to an end, and there was a beautifully rendered introduction that allowed us to relive key parts of that journey. It’s been four separate games and a number of years since this adventure began, and though I am sad to see it beginning to come to a close, it will be interesting to see where this little girl turned fierce woman ends up. Picking up where The New Frontier left off, Clementine had been reunited with AJ once again and were back on the road. Our story follows them scavenge for food when of course they come across trouble. They end up in a school run by kids and find a rather tight knit group — though something doesn’t seem quite right.

The graphical engine is a bit more refined than I remember in the last season, but for the most part the game plays the same as others. I felt like there were more action oriented combat sections, but there were plenty of slow dialogue-filled scenes as well. I won’t completely spoil things but the results of my season will. You should probably avoid the next screens and my reasoning to follow if you haven’t played this game yet.

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The major choices in this episode were varied. I chose to kill the couple in the train station to get the key off of one of them (they were both walkers at this point, when they were still people they poisoned themselves). Otherwise I could have chosen to send AJ into the room behind the locked door, but I didn’t want to send him on his own. I was with the majority of players on this. I didn’t go with the crowd on the next choice, which was whether to hunt with Aasim or Louis. Louis seemed to try to hard to throw himself at Clem so I went the other way. During our first night at the school AJ insisted that he sleep under the bed. I told him he didn’t have to but he begged so I let him. Looks like most people convinced him to try the bed (side note, he sleeps in bed on the second night). Later, we go back to the same train station where shit went awry the first time around, and Clem is confronted by a raider who wants the same food we had come for. I chose to push his ass out the window for walkers to feed on. Fuck that guy. Lastly, during the final confrontation with Marlon, I chose to petition Violet to help me out, and she came to my aid. AJ took matters into his own hands, though.

This season was different from all of those that came before in that there were some missable trophies and I didn’t realize that until I completed the chapter. There are a few collectable items, and certain dialogue choices that lead to trophies that I missed. As disappointing as it would be to have all the Platinum trophies for this series and miss out on this one, I’m not sure I want to go back and play through to find them all. I suppose if I do I will do so before the next episode releases so that I can be more mindful of this the rest of the way through. Either way I enjoyed the episode and The Walking Dead is still my favorite of Telltale’s series. Let me know if how your episode ended up, if you’ve played.